Summer of Code'08 Organizations List Announced
kulbirsaini writes "Google has announced the list of accepted organizations for the Google Summer of Code 2008. 'No doubt many would-be Summer of Code students are wondering what their next steps should be. We've changed the program timeline this year, leaving a week in between the announcement of accepted mentoring organizations and opening for student applications. Use this week to meet your potential mentors and discuss your project ideas with them, and keep on eye on the program mailing lists, as we'll post notes about additional resources for learning about our mentoring organizations.'"
Google has been very good to the Open Source gaming community again this year, there are a total of 7 game projects and 5 game related projects.
The following game projects have been accepted,
The Summer of Code had a huge impact my own project, Thousand Parsec and I hope that it will again have a significant positive impact. GSoC 2007 helped us develop a number of core utilities that the main developers just would not have time to do. These projects should substantially increase the productivity of new contributors and lower the barrier to entry into development. The huge amount of web traffic brought to our website from just being a mentor organisation can clearly be seen in our web statistics.
This year we are planning to concentrate on improving the player experience. The two ways for achieving this is to create more full and interesting games (rulesets) and making the game clients more attractive and easier to access (such as a web-based client and improving the desktop client).
Out of the three students that where selected last year, two passed their final evaluations. The code that the students produced was of both a high quality and quantity.
One of the students projects, the RFTS clone ruleset, is now one of the most complete and popular of our games (rulesets). The student has continued to help with its development and is now currently considering being a mentor this year.
The other successful student made over 220 commits and produced 28,824 lines of code, more than some of our other long term project members! He has developed a ruleset editor which will make ruleset development significantly easier in the future.
As well, the Open Source Office funded one student in a Summer of Code style outside the program. The student successfully completed the project and we hope the code will soon be rolled out.
Because of the success of our GSoC, our project has actively started to engage with educational instit
Thousand Parsec - http://www.thousandparsec.net/
Prospective gsoc student participants interested in improving Free Software Desktop Publishing are invited to look at Scribus Team's ideas list at http://wiki.scribus.net/index.php/GsoC_2008_Ideas. We are starting our second GSoC year and are looking for good student coders to improve the *nix/MacOX/Win32 Desktop Layout Software. Come in to #scribus on Freenode if you'd like to talk to us or join our mailing list at http://nashi.altmuehlnet.de/mailman/listinfo/scribus. We are open and quite friendly.
Alex
Scribus Team's GSoC Administrator