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The 30 Dumbest Video Game Titles In History

An anonymous reader writes "Not every game involves taking an axe to the head of a criminal; some classics from the 80's involved massacring camels from aircraft, or in the case of "How to Be a Complete Bastard" for the C64, something altogether different(unless you're a camel). CNet has collected the 30 most ridiculous game names and concepts from the last 25 years. Quite frankly, how some of these — including "Touch Dic" from Korea — ever made it onto store shelves is beyond me."

8 of 113 comments (clear)

  1. Dumb or ridiculous? by Threni · · Score: 5, Insightful

    They are different - nothing wrong with ridiculous names.

  2. WHAT?! by Kenoli · · Score: 5, Insightful

    BULLSHIT! ZOMBIES ATE MY NEIGHBORS IS A GREAT GAME!

    Seriously. I like that game. It has nice music too.
    The article refers to its levels as being all essentially the same, but that's not really true. There aren't bosses at the end of levels either. I wonder if they actually played the game.

    1. Re:WHAT?! by jonnythan · · Score: 3, Insightful

      It's a list of dumb titles.

      The article admits that the game is a classic. Read the blurb:

      Premise: A horror shooter, in which you battle through over 50 levels of zombies, destroying them with an imaginative variety of weapons. Think Resident Evil meets Half Life 2.

      This has to be one of the greats. Dozens of levels, all essentially the same, big bosses at the ends of stages, gallons of shooting and piles of mutants. The tongue-in-cheek title may have killed its chances of success, but it reflected the innocence with which the game approached mindless violence. Published by Konami, this genuine cult classic was the precursor of the amazing Silent Hill games.

    2. Re:WHAT?! by greedyturtle · · Score: 2, Insightful

      RTFA - They didn't badmouth Zombies Ate My Neighbors, they just said it's name was bad, and bring up a good point - would the game have been more popular if it didn't have such a cheesy name?
          (Cultural spoof notwithstanding, many video game players at that time mostly weren't allowed to watch zombie movies in the 70s and 80s.)

  3. Minter Madness by Drasil · · Score: 4, Insightful

    There was only one title from (gaming genius) Jeff Minter: Attack of the Mutant Camels. Personally I think Megagalactic Llamas Battle at the Edge of Time or Sheep in Space would have been better examples of his unconventional naming style. As some have already pointed out some of the game names that made the list make perfect sense when taken in context.

  4. I nominate this article for the by hlomas · · Score: 3, Insightful

    '30 worst articles ever posted to Slashdot' list.

  5. Re:Just the mandatory top worst list by discord5 · · Score: 4, Insightful

    Personally I'm still waiting for someone to come up with Battlefield Tycoon, and cash in on both

    Man, Battlefield Tycoon... It'll be awesome! You'll be put in the chair of the CEO of EA Games, and forced to come up with new excuses for releasing the same formula over and over. Then you'll have to do some clever marketing, so that the public will keep on buying your overpriced rehashed goodies, while at the same time keeping eye on your profit, and pushing your staff in 24/7 crunch time.

    It'll be so awesome, they'll have to make a sequel, Battlefield Tycoon 2. Twice the options in the marketing department, three times the excuses, and a killer crunch time mode.

    After a couple of sequels, we'll try and be original again. We'll release Battlefield Tycoon Tycoon. You get to sit in the chair of the CEO of EA games, forced to come up with new excuses for releasing the same formula over and over ...

    That sounded better in my head...

  6. Re:Nexuiz by pandrijeczko · · Score: 2, Insightful
    It happens to be a free game that is still very much in development.

    No, it probably isn't very much in comparison to some of the FPSes out there - but then the whole idea is that it is released as a "proof of concept" in the hope that intelligent, constructive people will give both good and bad feedback so that the developers can maybe implement some of those ideas to make it better.

    If you don't like it, hell, then don't play it. It's not as though it cost you any money or anything now, is it? But please find the intelligence somewhere within your pea-sized brain to understand that this is how a lot of Open Source development actually works.

    If you pay for something and it's crap, you have every right to complain. If you don't pay for something and it's crap (in your opinion) then tell the people who made it or keep your pointless griping to yourself.

    --
    Gentoo Linux - another day, another USE flag.