The 30 Dumbest Video Game Titles In History
An anonymous reader writes "Not every game involves taking an axe to the head of a criminal; some classics from the 80's involved massacring camels from aircraft, or in the case of "How to Be a Complete Bastard" for the C64, something altogether different(unless you're a camel). CNet has collected the 30 most ridiculous game names and concepts from the last 25 years. Quite frankly, how some of these — including "Touch Dic" from Korea — ever made it onto store shelves is beyond me."
They are different - nothing wrong with ridiculous names.
BULLSHIT! ZOMBIES ATE MY NEIGHBORS IS A GREAT GAME!
Seriously. I like that game. It has nice music too.
The article refers to its levels as being all essentially the same, but that's not really true. There aren't bosses at the end of levels either. I wonder if they actually played the game.
There was only one title from (gaming genius) Jeff Minter: Attack of the Mutant Camels. Personally I think Megagalactic Llamas Battle at the Edge of Time or Sheep in Space would have been better examples of his unconventional naming style. As some have already pointed out some of the game names that made the list make perfect sense when taken in context.
'30 worst articles ever posted to Slashdot' list.
Man, Battlefield Tycoon... It'll be awesome! You'll be put in the chair of the CEO of EA Games, and forced to come up with new excuses for releasing the same formula over and over. Then you'll have to do some clever marketing, so that the public will keep on buying your overpriced rehashed goodies, while at the same time keeping eye on your profit, and pushing your staff in 24/7 crunch time.
It'll be so awesome, they'll have to make a sequel, Battlefield Tycoon 2. Twice the options in the marketing department, three times the excuses, and a killer crunch time mode.
After a couple of sequels, we'll try and be original again. We'll release Battlefield Tycoon Tycoon. You get to sit in the chair of the CEO of EA games, forced to come up with new excuses for releasing the same formula over and over ...
That sounded better in my head...
No, it probably isn't very much in comparison to some of the FPSes out there - but then the whole idea is that it is released as a "proof of concept" in the hope that intelligent, constructive people will give both good and bad feedback so that the developers can maybe implement some of those ideas to make it better.
If you don't like it, hell, then don't play it. It's not as though it cost you any money or anything now, is it? But please find the intelligence somewhere within your pea-sized brain to understand that this is how a lot of Open Source development actually works.
If you pay for something and it's crap, you have every right to complain. If you don't pay for something and it's crap (in your opinion) then tell the people who made it or keep your pointless griping to yourself.
Gentoo Linux - another day, another USE flag.