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Computer Games Make Players Less Violent

Stony Stevenson writes "A new study of computer gamers has found that a session in front of World of Warcraft can make players less stressed and more calm. The study questioned 292 male and female online gamers aged between 12 and 83 about anger and stress. They then played the game for two hours and were retested. "There were actually higher levels of relaxation before and after playing the game as opposed to experiencing anger, but this very much depended on personality type," said team leader Jane Barnett from Middlesex University."

2 of 192 comments (clear)

  1. Re:This just in... by eldavojohn · · Score: 5, Interesting

    This just in...leisure reduces stress! While this is true, there have been many criticisms of World of Warcraft. Even on Slashdot, we have seen people writing purple prose about the game destroying their lives worse than a heroin addiction. This study may present evidence that stories like the above are inherent problems with that person's ability to prioritize what is most important to them in their lives. They're free to pick Warcraft as #1 but I question why they wrote that piece if they did.

    My friends have often commented that Warcraft is their second job and jokingly hate it for its 'grind.' Why do they play? Because it's still stress reduction, in my opinion.

    So while you may find it obvious, there are caveats that make this interesting to some readers. I found it interesting and wonder now if people will compare it to cigarettes even though there's no chemical exchange (people love terrible analogies). You know, my parents and grandparents that live in the middle of nowhere used to waste hours playing cards with each other. Why? Because it reduced stress, I'm sure. I don't think Warcraft is any different.
    --
    My work here is dung.
  2. Re:This just in... by arivanov · · Score: 5, Interesting

    Actually no.

    In a game you can vent build up stress. This is especially valid for games played in a group.

    I used to run a small company with two people - a husband and a wife. They were shouting at each other constantly, quarreling, slammed doors and so on. Stress to the roof. I sold my share to them and left.

    A year later I came to see them. Nice, quiet, tranquil. I could not understand what was going on until I found out that they play Doom, deathmatch, no monsters every day for at least half an hour... Ahh... The joy of creeping on your best beloved with a double barrel shotgun and blowing his head off... Aaaa.... Wonderful...

    By the way, cooperative play does not do it. We tried later on to play Tie-Fighter vs X-Wing and it did not work out.

    --
    Baker's Law: Misery no longer loves company. Nowadays it insists on it
    http://www.sigsegv.cx/