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The Future of Ubiquitous Computers

An anonymous reader writes "Is there any end to this ubiquitous computing thing? Plants that send thank you notes, player pianos that follow the dancer's movements, and umbrellas that warn you of upcoming rain are just a few of the uses of embedded computers described in this article from the NY Times. Laptops seem so dull when it's easy to embed chips, install a Linux distro and sew them into your clothes. Do we really need to wear our computers? Why can't the world be happy with a good old desktop? It was good enough for the PC generation."

3 of 145 comments (clear)

  1. This is a stupid article. by Spazntwich · · Score: 5, Insightful

    Technology continues its inevitable march forward for the simple reason that it can, and it's usually profitable for someone to advance it.

  2. Lets all go home. by TeacherOfHeroes · · Score: 5, Insightful

    "It was good enough for the PC generation."

    Horses were good enough for getting around with until someone came up with the idea of a car. I don't know why the idea that things are 'good enough' is so prevalent - complacency and familiarity maybe? This question smacks of sentiments like "in my day, we only got 3 TV stations - and we were GLAD for it". Some curmudgeon could start this conversation about any topic, really. What about CPUs - aren't they fast enough?

    I could go on, but I think my post is already good enough.

  3. That is not “ubiquitous computing”. by sidragon.net · · Score: 5, Insightful

    There is an important distinction between independent gadgets responding to simple environmental conditions, and the pervasive information architecture shared across ubiquitous computing devices. The latter can be loosely described as systems that continuously record metrics about you and your tasks, then interact with disjoint systems to establish needs or contribute to goals.

    Imagine this hypothetical scenario. Your car measures engine performance, tire wear, oil quality (and so on) to determine when maintenance is necessary. It also learns your route habits and shares that information with automotive shops which may provide the necessary service. Those shops can then respond with offers to win your business and—perhaps—preemptively order whatever parts and materials are necessary. Following acceptance, computers on behalf of both parties will arrange optimal schedule blocks based on previous trends (e.g., where you go and when, spatially proximate tasks, historical service times).

    It helps to think of this in terms of “what you see is what you need” as applicable to all actors. Your information is ever-present and optionally shared, with other agents in such an environment doing the same. With intelligent use of that data, interactions may emerge organically and with little or no effort on the part of the participants.

    At the moment, this is far outside our technological reach, and goes well beyond gimmicky talking umbrellas.