The Many Battle Fronts of Content Owners
museumpeace writes "This community constantly chews on stories like the first sale doctrine and the endless maneuvering of RIAA, MPAA, follies of DMCA and DRM in general. I think of each of those stories as like trying to make sense of a particular earthquake. In the Huffington Post, blogger Jonathan Handel succinctly lays out six tectonic market and technology forces that provide a map for all of this. Sample his point #5, the media is the money: 'Fifth is market forces in the technology industry. Computers, web services, and consumer electronic devices are more valuable when more content is available. In turn, these products make content more usable by providing new distribution channels. Traditional media companies are slow to adopt these new technologies, for fear of cannibalizing revenue...'"
is often used, like the phrase "paradigm shift" to give oomph to other wise boring corporate blather
however, in this case, the term disruptive technology is entirely functional: the internet is completely destroying the music industry
the book industry and the movie industry are standing in handcuffs on the stairs to the guillotine, helplessly watching their brethren being beheaded. they watch in disbelief as the cheering masses they used to lord over relish the sight of the bloodsport of their demise
i'm sorry, but a free and open network where any media can be transmitted effortlessly and without interception is not a business opportunity. its a replacement for an industry based on distribution. people keep talking about the fact that the music industry could have gotten in front of changing technology and used it to their advantage, rather than change taking place without them while they sat in denial. i have the contrary opinion: i think the music industry would never have been able to get in front of this steamroller
they were never able to, no matter how much time they had to prepare. there is simply no way for the music industry to harness the internet to their continued existence. the internet, the substance of it, is simply anathema to what they do: charge a fee for music distribution. the internet is simply replacing them. effortless free distribution has no economics too it. there's no money to be made
of course there is money to be made in related industries: concerts, advertising tie-ins, band and brand building, etc. but anything having to do with distributing media is simply a free advertising platform, nothing more. the anicllary businesses is what the music industry will morph into, a decimated diminished form of its former self
the only way the music industry could survive unaltered by the internet is to invent a time machine and go back to the 1960s and murder the arpanet researchers. you cannot harness that which means your doom. asking or expecting the music industry to get in front of technological change and make it work for them is like asking the incan and aztec nobility to get in front of the spanish conquistadors and use them to their advantage. as in: no way that's going to happen
your doom is your doom. music distribution conglomerates are simply a business model for the historical dustbin. there is no other way to interpret what the internet means to them. the internet is not a "business challenge" for them to meet with fast footwork and fancy innovative thinking. it is simply an appointment with death. and i will be mourning their passing just as soon as i get over my shock and pain over the passing of the dtuch east india company. as in: who cares. the world keeps turning, life keeps changing. its a done deal. the story is over. goodbye sony bmg, bertelsmann, et al. buh bye. stop banging on your coffin. your dead. realize it
intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
I always interpreted "Content is king" as a mantra which indicates that content is a value-add for devices and platforms. Having content available for your device/platform makes it more valuable, but that doesn't mean that the content itself has intrinsic value.
You can consider content support to be like software support. There's an inherent network effect in having each for a platform, which drives consumers to it, which in turn drives more of the original draw. But (text/video/audio) content has more immediate appeal to people since they don't need to ask "What would I use it for?" So the Web, the iPod with iTunes, desktop OSes with media players out of the box, the DVD, and the MP3 format have been dominant categories of consumer goods.
The problem is that companies who produce content want to maximize profits, in doing so maximizing restrictions, in doing so minimizing availability, in doing so reducing the intrinsic value of platforms which invest time and money to support them, and more severely reducing the intrinsic value of platforms which are locked out from them. Thus we get Vista, a stream of failed online music stores, and artificial barriers to FOSS operating system adoption (mmm, tasty karma).
Piracy isn't intrinsically good, but breaking format lockdown on media increases the value of platforms and devices across the board. This is why content is king.