Linux System Programming
Jon Mitchell writes "As a Perl programmer recently thrown in to the world of C development on
Linux, I have been looking for something that would take my K&R level of
experience and bring it up to date with modern methods, hopefully
letting me write more efficient and reliable programs.
Linux System Programming is a volume that targets this need. Robert Love, former "Chief Architect, Linux Desktop" at Novell, kernel
hacker of many years, and Gnome developer of well known features such as Beagle
and NetworkManager, attempts in this book to document the Linux system call
and C API to common systems programming tasks. Given that he developed
the pre-emptive kernel and inotify he has the knowledge." Read below for the rest of Jon's review.
Linux System Programming
author
Robert Love
pages
388
publisher
O'Reilly Media
rating
8/10
reviewer
Jon Mitchell
ISBN
9780596009588
summary
The Linux system call and C API explored in depth.
Getting this book out of the box, I had wrongly been expecting a cookbook
style that I would get instant gratification from. Although structured
around common programming tasks, it doesn't lend itself to just dipping in.
The section on time lists a handful of ways that "time" is available to the
programmer; jump into the middle of the section and you might miss
the most suitable one for the job in hand. The book rewards reading it
in larger chunks.
This doesn't mean it is necessary to read it from cover to cover. Logically organized into chapters around "things you want to do", such as file access, memory management and process management it will lead you in with a survey of techniques you might be familiar with, before drilling down with advanced methods.
Knowing advanced methods for performance is great, but not at all costs. One of the most useful and practical lessons this book gives is to encourage you to think about error conditions that may occur during a system call. Early on, in the section on reading files, a detailed example is given on reading from a file. Every possible case of return code from the read call is described together with what it means and how you should handle it — it can be surprising that 7 possible outcomes are listed, with good descriptions of what to do with each of them.
This good practice by example continues throughout the book. Every system call described also lists the errors that may occur. This does show up a slight weakness: many system calls share a common set of errors which are repeated many times in the text. If you are not paying attention it may feel like you are just flipping through man pages. However you are soon halted by the easy introduction of an advanced concept to get your teeth into.
These are done in a nicely graded level for each topic. In "file access" to give an example, you are lead from simple read/write calls, through to what the C library can provide in buffering, to improved performance using mmap. The techniques continue with descriptions of I/O schedulers and how the kernel will order hardware disk access, scatter/gather, and ends up with how it is possible to order block reads/writes yourself bypassing any scheduler.
You are hardly aware of the progression, as the pacing is very well done. New concepts clearly fit into what you have seen so far — current sections signpost the practical use of what is being explained and at what cost, allowing clear consideration of the use of advanced features against any consequences.
For process management discussion starts with fork and exec, before moving onto user ids and groups, covers daemonification and goes onto process scheduling, including real time scheduling. Throughout the book each new call is illustrated with a short code snippet showing the call being used in a practical situation.
Not everything is present and correct. The author immediately states that networking is not covered at all. This is a shame as this subject would benefit from the depth of coverage given to the topics in this book — although no doubt would increase the number of pages considerably. Perhaps scope for a second volume. The length of some sections seems odd — Asynchronous file I/O is whizzed through in a page with no code example, whereas I/O schedulers gets a luxurious 12.
On the other hand there are some unexpected and useful extras, such as a discussion in the appendix of gcc C language extensions and how they might be used to fine tune your code.
The books stated target is for modern Linux development, a 2.6.22 kernel, gcc 4.2 and glibc 2.5. Many calls have been standardized by POSIX, and where this is so it are noted in the text, so a large portion of the content is useful on other systems. There is even the occasional mention of non-Linux system calls, the use of which is not encouraged, but shown so you know how they function if you come across them in older code.
I recommend this book to anyone who has a need to developing Linux applications. The book is not a primer in C on Unix, so you are expected to be familiar at least to the level of K&R. From this level though the journey into getting the best from the kernel and C library into your programs is easy going and enjoyable.
You can purchase Linux System Programming from amazon.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
This doesn't mean it is necessary to read it from cover to cover. Logically organized into chapters around "things you want to do", such as file access, memory management and process management it will lead you in with a survey of techniques you might be familiar with, before drilling down with advanced methods.
Knowing advanced methods for performance is great, but not at all costs. One of the most useful and practical lessons this book gives is to encourage you to think about error conditions that may occur during a system call. Early on, in the section on reading files, a detailed example is given on reading from a file. Every possible case of return code from the read call is described together with what it means and how you should handle it — it can be surprising that 7 possible outcomes are listed, with good descriptions of what to do with each of them.
This good practice by example continues throughout the book. Every system call described also lists the errors that may occur. This does show up a slight weakness: many system calls share a common set of errors which are repeated many times in the text. If you are not paying attention it may feel like you are just flipping through man pages. However you are soon halted by the easy introduction of an advanced concept to get your teeth into.
These are done in a nicely graded level for each topic. In "file access" to give an example, you are lead from simple read/write calls, through to what the C library can provide in buffering, to improved performance using mmap. The techniques continue with descriptions of I/O schedulers and how the kernel will order hardware disk access, scatter/gather, and ends up with how it is possible to order block reads/writes yourself bypassing any scheduler.
You are hardly aware of the progression, as the pacing is very well done. New concepts clearly fit into what you have seen so far — current sections signpost the practical use of what is being explained and at what cost, allowing clear consideration of the use of advanced features against any consequences.
For process management discussion starts with fork and exec, before moving onto user ids and groups, covers daemonification and goes onto process scheduling, including real time scheduling. Throughout the book each new call is illustrated with a short code snippet showing the call being used in a practical situation.
Not everything is present and correct. The author immediately states that networking is not covered at all. This is a shame as this subject would benefit from the depth of coverage given to the topics in this book — although no doubt would increase the number of pages considerably. Perhaps scope for a second volume. The length of some sections seems odd — Asynchronous file I/O is whizzed through in a page with no code example, whereas I/O schedulers gets a luxurious 12.
On the other hand there are some unexpected and useful extras, such as a discussion in the appendix of gcc C language extensions and how they might be used to fine tune your code.
The books stated target is for modern Linux development, a 2.6.22 kernel, gcc 4.2 and glibc 2.5. Many calls have been standardized by POSIX, and where this is so it are noted in the text, so a large portion of the content is useful on other systems. There is even the occasional mention of non-Linux system calls, the use of which is not encouraged, but shown so you know how they function if you come across them in older code.
I recommend this book to anyone who has a need to developing Linux applications. The book is not a primer in C on Unix, so you are expected to be familiar at least to the level of K&R. From this level though the journey into getting the best from the kernel and C library into your programs is easy going and enjoyable.
You can purchase Linux System Programming from amazon.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
On most UNIX systems, the POSIX API is fully available to Perl scripts. One of the great things about Perl is that you get all sorts of high level features that aren't available in C, but then you also get all of the low level features that you often need when writing hardcore UNIX software. Best of all, Perl is damn fast, usually on par with C for most tasks. And it's often a lot faster when doing regular expressions work, for instance.
Though I haven't read the book, I think it is safe to say that you should familiarize yourself with C a little better before reading this. You should pick up K&R, or at the very least familiarize yourself with the way common data structures look in C.
Having said that, if you have no problems understanding man pages for system calls, you should be good to go.
http://en.wikipedia.org/wiki/The_C_Programming_Language_(book)
It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
Should be pretty easy. All the code examples are valid C++. All you need to do is remember that "class" is called "struct" and that you have to mangle your own names.
C++ is not a superset of C, and is definitely not supposed to be written like C.For example variable-length arrays (added by C99) are not supported by C++ (which has vector objects instead).
Robert has done plenty of useful work, but it was George AnzigerAnzinger who developed the Linux preemption patch. Robert picked it up, maintained it and got it merged. The credits to George seemed to have gotten lost somewhere in that process.
Credit where credit is due please.
Have you got your LWN subscription yet?
Build your code with -Wall -Werror (or your compiler's equivalent). Once you clean up all the crud, that pops up, crank it up with -W -Wno-unused-parameter -Wstrict-prototypes -Wmissing-prototypes -Wpointer-arith. Once there — add -Wreturn-type -Wcast-qual -Wswitch -Wshadow -Wcast-align and tighten up by removing the no in -Wno-unused-parameter. The -Wwrite-strings is essential, if you wish your code to be compiled with a C++ compiler some day (hint: the correct type for static strings is " const char *").
For truly clean code, add -Wchar-subscripts -Winline -Wnested-externs -Wredundant-decls.
The people, who wrote and maintain the compiler, are, most likely, several levels above you in understanding programming in general and C-programming in particular. Ignoring the advice their code generates is foolish on your part...
As a minimum, solved warnings will make your code more readable by reducing/eliminating the "Why is he doing this?" questions. More often than not, they point out bugs you would otherwise spend hours chasing with a debugger later.
And they make your code more portable. But if you don't understand, why a warning is generated — ask around. Don't just "shut it up". For example, initializing a variable at declaration is usually a no-no. If the compiler thinks, the variable may be used before being initialized, scrutinize your program's flow. If you can't figure out, it may some times be better to disable this one warning temporarily with -Wno-uninitialized to move on, instead of shutting it up for ever by a bogus "= 0" or some such...
The book may well say something about respecting warnings, but the review does not, which is a shame.
In Soviet Washington the swamp drains you.
Their about page calls it the "perl interpreter" multiple times. How is it not an interpreted language?
C++ is damn close to being a superset of C. Any C code examples given in this book are almost sure to be valid C++. Further, the fact that C code makes for awkward and ugly C++ code doesn't mean that it isn't *valid* C++ code.
C and C++ are very different languages in programming style, but anyone who knows C++ already knows the C syntax and semantics - at most they'll need to learn the modern C programming style to actually use it.
-- The act of censorship is always worse than whatever is being censored. Always.
That's not surprising, since the use of '42' is an artifact of the Ada binding, and those systems do not by default contain an implementation of 1003.5/9945. They should, but that's another story. Ada actually meshes very nicely with Unix, and is a good choice for system-level programming above the kernel level. Strong Typing -is your friend-! (I've been doing library level system programming on Unix systems, starting with Ultrix in 1984...)
The standard Linux/Solaris Ada compiler is the GNU Ada Compiler, http://www.gnat.com
But at least it's good to know there isn't a conflict.
dave
As soon as I heard that Robert Love had written this book about userspace programming, I rushed to buy it.
I had really enjoyed both "Linux Kernel Development" (Developer's Library, 2003) and "Linux Kernel Development 2nd ed." (Novell, 2005). I like how clearly and brightly the author describes linux internals, from the major architectural components to the key code chunks.
This book was a great surprise. It's the best you may desire when you have to quickly design and develop complex solutions with glibc&gcc, and you want to take full advantage of your powerful linux kernel. The most complete guide through system and library calls, with elegant code examples.
It is going to stay on my office desk for a quite while.
C++ was originally a superset of C. But later changes to C / C++ have drifted considerably from that. However, that means that generally C shouldn't be a problem for C++ programmers. There are large differences in the philosophy though that will affect the quality of your C code.
Bitter and proud of it.
Is a great kernel developer/programmer (He also does columns for Linux Journal). He is not a general purpose Linux programming author.
Getting this book out of the box, I had wrongly been expecting a cookbook style that I would get instant gratification from. Although structured around common programming tasks, it doesn't lend itself to just dipping in.
For getting your feet wet with Linux programming I recommend GNU/LINUX Application Programming by M. Tim Jones or Linux Application Development by Michael K. Johnson and Erik W. Troan.
The Linux Unleashed series is also good (1000+ pages with hundreds dedicated to perl, python, and Gtk programming).
Enjoy,
It's just the normal noises in here.
C++ was never a superset of C, and it was never intended to be such. Trivially,
int main(void) {
int class = 0;
return 0;
}
was never a valid C++ or Cfront program, but it has always been (and probably will always be) a valid C program.
I'm not an expert on Cfront, but I do know that there are quite a few major differences between C and ARM C++ (sizeof character literals, meaning of empty argument list, type conversions), so your characterization of C++ as having diverged from a superset of C recently is off the mark.
It's always a long day... 86400 doesn't fit into a short.
Both of those features were added to C after C++ was standardized. In particular, C99 VLAs were invented after C++ vectors (which were mostly solidified as part of the STL by the time of the C95 library update). As for your comparison, it would be interesting to know the specifics of your measurements (code, etc).
The current C++ folks are more interested in fixing the mess they made with templates. Designated initializers would be mostly unnecessary if the language supported named argument mapping a la Ada and ColdFusion. I believe the general feeling is that C++ doesn't need more support for PODs.
It's always a long day... 86400 doesn't fit into a short.
I didn't say 'recently'. I remember it was stated that C++ WAS a superset. Though it was probably moer accurate to say a superset of ANSI C. In fact there were early C++ compilers that actually preprocessed the C++ code into C first. Of course I am talking 15-20 years ago.
So I stick to my remarks.
Bloody young whippersnappers.
A comment that follows has a link to Stroustrop's page about this. Yes it is not a mathematical superset. But it is practically one:
Bitter and proud of it.