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HD Video Editing with Blender

Posthis writes "While the VSE sequence module has been part of Blender for a while, the upcoming version v2.46 comes with some new powerful video editing features, like Proxy editing, optimized FFmpeg support, and more. Not many use Blender strictly as a video editor because it's not very straight-forward, but given the fact that it now deals with HDV and 24p footage much more comfortably compared to other OSS video editors, it makes it a sound contender. This new tutorial shows the basics of how to use it as a video editor and put your masterpiece together."

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  1. 3D kits are difficult to handle. Quit wining. by Qbertino · · Score: 5, Insightful

    Once again lots of Blender UI bashing from the less knowledgable here. Please listen to this:

    3D kits are difficult to handle. Period. That goes for Maya, Softimage, Lightwave, 3DSMax, Houdini and Blender. That even goes for Cinema 4D, allthough they claim to be the easiest to use in the pro legue.

    Pro-level 3D with pro-level tools is a non-trivial task, and trying out every feature in each of these packages and learning to use it takes well over a year, a stack of books and porbably even some hands on training by a professional. Somebody who is good at operating a 3D kit usually knows nothing else about computers. These software behemoths are like Emacs with the brakes removed - allmost an operating system by themselves.

    That you need a stack of tutorials to get going with a full-range 3D package is the *norm*, not an exception. Blender has some unusual UI concepts (most of which make perfect sense and actually are and allways were innovative) but it is definitely not any more difficult to handle than Lightwave or 3DSMax. Take that from someone who has a full commercial license of Lightwave 8 *and* has been using Blender since 1.8.

    --
    We suffer more in our imagination than in reality. - Seneca