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NASA Responds To MMO Concerns

Sean Hollister writes "GameCyte contacted Daniel Laughlin, Project Manager of NASA Learning Technologies, to find out where that $3 million budget for their educational MMO actually went. As it turns out, NASA still has the money — they are just planning to use it differently than we thought. Meanwhile, the 'non-reimbursable Space Act Agreement' actually allows the game developer to profit where they might not have, otherwise. 'If it were a government contract, it would be illegal to be paid twice, once by the government and a second time by consumers.'"

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  1. Re:Now that's a good deal... by Cryacin · · Score: 5, Funny

    The game developer has to make what is likely going to be a dull drab game Come on! Adjectives like dull and drab hardly describe working at NASA! Imagine a game where you have to beg for money from diplomats, fight off the disgruntled engineers after more budget cuts, all the while being bound up by several rolls of red duct tape! (It's not just used on apollo missions!)

    I for one can see millions of people paying $20/month for the privilige!


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