Donald Knuth Rips On Unit Tests and More
eldavojohn writes "You may be familiar with Donald Knuth from his famous Art of Computer Programming books but he's also the father of TeX and, arguably, one of the founders of open source. There's an interesting interview where he says a lot of stuff I wouldn't have predicted. One of the first surprises to me was that he didn't seem to be a huge proponent of unit tests. I use JUnit to test parts of my projects maybe 200 times a day but Knuth calls that kind of practice a 'waste of time' and claims 'nothing needs to be "mocked up."' He also states that methods to write software to take advantage of parallel programming hardware (like multi-core systems that we've discussed) are too difficult for him to tackle due to ever-changing hardware. He even goes so far as to vent about his unhappiness toward chipmakers for forcing us into the multicore realm. He pitches his idea of 'literate programming' which I must admit I've never heard of but find it intriguing. At the end, he even remarks on his adage that young people shouldn't do things just because they're trendy. Whether you love him or hate him, he sure has some interesting/flame-bait things to say."
Now, I've no problem with literate programming, but given that even semi-literate practices like "write good comments" hasn't caught on in many places, I think Don is flogging a dead horse by suggesting that code should be entirely documentation driven.
Athletic Scholarships to universities make as much sense as academic scholarships to sports teams.
I have a lot of respect for Knuth as an algorithms guy, but anything he says about programming needs to be taken with a grain of salt. When he created the TeX language, he lost all credibility - designing a language in 1978 which makes structured programming almost impossible is just insane. TeX gets a lot of praise as being 'bug free,' but that's really only half true. The core of TeX is a virtual machine and a set of typesetting algorithms, both of which are very simple pieces of code (they'd have to be to run on a PDP-10). Most of the bits people actually use are then metaprogrammed on top of the virtual machine, and frequently contain bugs which are a colossal pain to track down because of the inherent flaws in the language (no scoping, for example).
If you want to learn about algorithms, listen to Donald Knuth and you will learn a great deal. If you want to learn about programming, listen to Edsger Dijkstra or Alan Kay.
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The reason for his dismissive attitude of unit tests - that he knows exactly how all of his code works, and what impact a change will have - is exactly the reason you need them. In the real world, most programmers do in fact have to share their code with others. You're not always going to know the ramifications of refactoring a particular block of code, even if you wrote it yourself. And if you can keep all of that in your head at once, either your program is trivial, or you are some sort of supergenius. Now while I think the TDD guys are a little bit overzealous sometimes with their "100% coverage or die" attitude, unit testing is still a good habit to get into, regardless of what Knuth thinks.
That's not literate programming at all. A tad more research on your part is required. I actually remember when "web" in a computing context a literate programming tool rather than that thing you're surfing right now.
Literate Programming interleaves the documentation (written in TeX, naturally) and code into a single document. You then run that (Web) document through one of two processors (Tangle or Weave) to produce code or documentation respectively. The code is then compiled, and the documentation built with your TeX distribution. The documentation includes the nicely formatted source code within.
You can use literate programming in any language you want. I even wrote rules for Microsoft C 7.0's Programmer's Workbench to use it within the MSC environment.
I've frequently thought about going back. Javadoc and/or Sandcastle are poor alternatives.
The snippets have markup to indicate when some snippet needs to come textually before another to keep a compiler happy, but mostly this is figured out automatically. But in general, the resulting C code is in a different order than it appears in the source documentation. For instance, the core algorithm might come first, with all the declarations and other housekeeping at the end. (With documentation about why you're using this supporting library and not that, of course.)
I concur. Comments should tell WHY the while block is there and what it DOES. Not where it starts and where it ends, the code tells us that descriptively enough.
I've met code blocks several hundred lines long and it was never ambigious where they started and ended.
The headline is misleading. Donald Knuth represents the epitome of the solitary super-programmer stereotype, so it's only natural that he sees no need for unit tests to catch mistakes or extreme programming to improve team development practices. I don't think he's necessarily saying that those things are without value for ordinary programmers.
Assuming you work an 8 hour day, that means you are testing your code every 2 minutes and 24 seconds. Given that most of your tests will take this long to run (you've got a suite of them right?), that leaves you with zero time to actually do the work you are testing.
Frankly, if you are using Unit Tests you should be using them after major chunks of work, not in a trial and error fashion. Now if you were using them in a trial and error fashion - "lets change this, run the tests and see if they pass, no that didn't work, lets try this", etc, I could understand how you hit the 200 times per day mark. That is a completely respectable position to take. I used to work in this way during college. My several thousand unit tests do take 2-3 minutes to build. My estimate of 200 times was probably over shot and should be more like 50-75 times a day. I would also like to point out that I can continue developing while the tests run. I use Maven2 as a build tool and enjoy it immensely, it helps me do test driven development. Since you are obviously far superior to me, I will assume you know what this means but point it out to the rest of the idiots like myself. TDD is where you write your unit tests before you code. Then you satisfy your unit tests with code. When you need to change code, you change the tests and then you change the code to fix the tests. Crazy waste of time right? If you are coding in a trial and error fashion and using unit tests that way, I'd advise getting some tuition or changing career. Thanks, I love you too.
But the thing is that my employer loves my work and my code rarely breaks. Now why is that? Perhaps because I'm regression testing at all times? Perhaps it's because I take the time to think about things before I do them and, as a result, I really begin to understand what it is that I'm writing.
An added benefit is that I've found I can look at my or others unit tests and really understand what was going through their mind when the first wrote the method that I am expanding. It's quite interesting, but I'm sure you are a supreme being like Knuth and don't bother with such trivialities. I'm a highly productive individual
Here's a question: how much time do you spend working out what happened when your code breaks? TDD is a trivial amount of time compared to that. I am concerned about my software in the present and future. I wish others were also. What counts is that when you run the unit tests, they pass, and that they accurately test the conditions that need testing. I disagree with you. I run unit tests that fail all the time--on purpose.
I know it will most likely result in a swift abrasive response but I implore your highness to really spend some time understanding how unit tests can help the really stupid coders (like me).
My work here is dung.
I myself solve the problem using this construct:
...
#define BeginWhile {
#define EndWhile }
#define BeginFor {
#define EndFor }
The summary sounds like it was written by the headline-producing monkeys at Fox, CNN -- or hell, at the Jerry Springer show. Donald Knuth is not "playing hardball." Nobody needs to call the interview "raw and uncut," or "unplugged."
The interview has almost nothing to do with unit testing and the little Knuth does have to say about the practice is hardly "ripping."
When will people stop sullying peoples' good names by sensationalizing everything they say?
Knuth is a well-respected figure who makes moderate, thoughtful statements. From the summary, you'd think he was a trash-talking pro-wrestler.
http://unix-archive.kalwun.de/PDP-11/Trees/V7/usr/src/cmd/sh/mac.h
The GP must have been confused by the example on Wikipedia, which a) wasn't literate programming and b) used a shitty made-up language where "multiplyby" was one of the operators. Literate programming is programming (in your favourite language) with a code-in-documentation approach instead of the usual documentation-in-code approach. So, for example, the flow of your literate program is defined by how best to explain what's happening to a human reader, rather than being constrained by the order the compiler requires. You run your literate program through a tool and it spits out compilable code or pretty documentation.