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Spore Editor Available June 17th

Dr. Eggman writes "Ars Technica heralds the coming of the creature editor for the highly anticipated Spore. A previously promised downloadable demo of the creature editor from the game, due on September 7th, will be available June 17th. Furthermore, a full version of the creature editor will appear as a standalone product at the same time for $10. According to EA: 'The demo lets players shape, paint and play with an unlimited number of creatures, using 25 percent of the creature-making parts from Spore. Gamers can then share these creations with their friends, including seamless uploads to YouTube.'"

2 of 119 comments (clear)

  1. Re:money off the full game? by CogDissident · · Score: 4, Informative

    Actually, they have said that the reason they're releasing the creature editor early, is to populate the game with creatures (that we make) before the game comes out. So non-networked players will have species to play against from the start.

    So they're actually being paid by us, to make content for their game. Which is actually kind of the premise of this game (for good or for ill, they count on people making their content for them).

  2. Re:Vaporware? by Talderas · · Score: 4, Informative

    Spore has generated a great deal of hype. But endless delays and brief glimpses of demos are starting to give this whole project the feel of vaporware. Far from it. Spore is finished, they are just in Beta-testing to work out all the kinks. The Spore we saw when Robin Williams created a creature, the Spore which Will Wright first demoed, is nothing like what it looks like now. September 7th is the release date, which is directly stated in the article. Call it Vaporware if you will, but in just over 4 months the world will suffer a slight productivity drop as many individuals start playing Spore.
    --
    "Lack of speed can be overcome. In the worst case by patience." --Znork