Open-Source Multitouch Display
shankar writes "Engineers at Eyebeam, an art and technology center based in New York, have created a scaled-down open-source version of Surface, called Cubit. By sharing the Cubit's hardware schematics and software source code, the engineers are significantly reducing the cost of owning a multitouch table. 'Multitouch displays are not new technology; in fact, they've been built in research labs for decades. Mitsubishi Electric Research Labs created an iconic multitouch table called DiamondTouch; more recently, Jeff Han, founder of Perceptive Pixel, based in New York, developed wall-sized multitouch screens that he sells to corporations and major government agencies. But because of the falling costs of many touch-screen components, such as infrared light sources and small cameras and projectors, it's now becoming feasible for people without access to a lab or venture-capital money to make their own multitouch displays.'"
Did you just say "massive tracts of land?
I don't want to sound like a hater here, but what are the benefits other than saying it looks nifty? A table that is a giant touchscreen is nice in that anyone can interact, but does it have to be multi-touch? Do multiple people need to navigate on the same screen at once?
To an extent, I'd suggest it would be better to use a Webex session, and allow each user their own interface allowed a shared session. MUCH cheaper and easier to pull off. Heck, the people don't have to be in the same room unless you want them to.
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
http://reactrix.com/
Stroking our fingers on the diseased Surface is now a thing of the past! Men everywhere are now free to multi-touch their Cubits any time of day or night!
but the ways that it is being used are. With more powerful processors being smaller and cooler, now devices like the iPhone and the Surface can be built. In addition, these devices have only really become applicable in a time where people are already linked by technology, not 20 years ago when there was no processing power for such a device. One of the more interesting features of Surface is that it can detect digital cameras or cell phones placed on it and (somehow) download photos and videos from it, this too was worthless back in the day before these devices existed or became as common as the wristwatch. The iPhone would have been worthless without the processing power to run the animations used with multi-touch features and the desire for a device more versatile (in user interaction) than the traditional mobile phone or smart phone, which was already pretty good. Having an open source multi-touch kit doesn't provide the software that make devices like the iPhone and Surface what they are, but merely demonstrates to the average guy that multitouch is not a new idea and is easily implemented.
Here are Cubit's project websites:
http://nortd.com/cubit/
http://eyebeam.org/project/cubit
If you've been to a Bjork show recently you've seen one of those. Check out the reactrix demos on youtube.
Only the State obtains its revenue by coercion. - Murray Rothbard
johnny chung lee's had it down for years: http://www.cs.cmu.edu/~johnny/projects/wii/
And he used a Mac. Much cooler.
Uuuuh? You think that someone who's attempting to do something is cooler than someone with an actual finished product, that you can build yourself right now as the designer's have published the software & hardware schematics?
Seriously? What makes this kid's attempt at something much cooler than eyebeam's table?
(Oh, and your name is like my sig)
There are shills on slashdot. Apparently, I'm one of them.
This url should be in the summary, I wonder why they missed it.
Seriously. Even if they just get the fire/water effects of compiz going with a device like this, it would be much more awesome than the demo videos. Could have a small table like this as an input device, and a larger screen to show all the compiz coolness. I don't have the requisite skills, but I hope someone in the community hears me :)
Geeks like to think that they can ignore politics, you can leave politics alone, but politics won't leave you alone.-rms
I researched multi-touch homebrews a couple of years ago after seeing this video:
http://www.youtube.com/watch?v=peWX0hcqGdc
Figured it was frustrated total internal reflection at work and managed to find out that the concept is pretty much unpatentable due to prior art. Not very often you see that!
That video does go to show that 'nifty' goes a lot farther than just computer based interaction. I'm imagining some cool new video game concepts, like virtual air-hockey or pong, plus games whose imputs might be better based on touching a panel than joystick and buttons.
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They are right that multi-touch has been around for decades. For a quick and dirty primer refer to Bill Buxton's article on the history of multi-touch.
http://www.billbuxton.com/multitouchOverview.html
Basically there is a lot of confusion among non-specialists regarding what is new and what is old. This article is very useful in dispelling any misunderstandings.
I've really been wanting to do this. Maybe even have the table recognize actual game pieces and change the board to match.
I have an overhead projector, a few 15" LCDs, some projection lenses, and some Lexan. Alas, it seems I'll have to wait to see if this Cubit thing will be helpful to me.
Like Farnsworth?
The display is very cool. But has anyone here looked at the openFrameworks library that they used in building the software? People are doing some things with it that I, at least, have never seen before, by the looks of this video (which I found by linking through their site): http://www.vimeo.com/921725
NUI Group has been doing this for a while. They have an active community of amateurs as well for anyone interested.
http://www.nuigroup.com/
check out libavg
and for early examples of this, check out sony's holowall - over 10 years old:
holowall
Ah yes, the surface... http://youtube.com/watch?v=CZrr7AZ9nCY
If you'd bothered to RTFA or watch the VIDEO, you'd known this was a Mac too. Plus, they have a DIY-kit that you can buy.
Apart from that, the kid does give some instructions, but not nearly detailed enough for them to be useful, at least for me. This kit is totally FTW.