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Books On Electronics For the Lay Programmer?

leoboiko writes "I'm a computer scientist and programmer with no training whatsoever in hardware or electronics. Sure, we designed a simple CPU (at a purely logical level) and learned about binary math and whatnot, and I can build a PC and stuff, but lately I've been wanting to, you know, solder something. Make my own cables, understand multimeters, perhaps assemble a simple robot or two. Play with hobbyist-level electronics. How does one go about educating oneself in this topic? I've been browsing Lessons in Electric Circuits online and it's been helpful, together with Misconceptions About 'Electricity' which went a long way in helping me finally to grok what electric charge and power actually are. I've reached the point where I want an actual dead-tree book, though. Any recommendations?"

22 of 335 comments (clear)

  1. The Art of Electronics by Aglassis · · Score: 5, Informative

    Pick up the Art of Electronics by Horowitz and Hill. The lab manual might also be helpful. The Art of Electronics is basically the electronics Bible for physicists and a popular introductory text for electrical engineers.

    For technical electronics work (like soldering or cable assembly) you will probably want to find a specific book (the Navy electronics manuals would be very helpful).

    --
    Suddenly, the hairy finger of a familiar monkey tapped me on the shoulder. It was time.--G. T.
    1. Re:The Art of Electronics by aero2600-5 · · Score: 5, Informative

      As a former Electronics Technician in the Navy, I have to agree with the parent. The Navy Electricity & Electronics Training Series (NEETS) is a great series of books that teach the basic of electronics. After studying these manuals, I successfully built a Superheterodyne receiver, also known as your basic radio receiver. You can find all of the NEETS modules online here in PDF format. I still have them on CD from when I went through the training in 1998.

      As for your link to electricity misconceptions, all I can say is that I find the information there disagrees with what I was taught by the US Navy. It reminds me of the old electron flow vs hole flow arguments. The important part is that electric circuits work the same regardless of what you're philosophy is concerning the movement of electrons.

      Best of luck with your search. Just remember that soldering irons are HOT. I've heard good things about the Art of Electronics as well.

      Aero

      --
      Please stop hurting America -- Jon Stewart
    2. Re:The Art of Electronics by marimbaman · · Score: 4, Informative

      c is merely the maximum speed of light. It is constant in the sense that it is the speed of light in vacuum, all over the universe (we think).

  2. Community college by SkOink · · Score: 5, Informative

    I would like to make a plug for your local community college, if you live in a reasonably-sized city. Most community colleges offer a couple of basic-level electronics classes, which teach you basic circuit theory. Books (either eBooks or paper ones) like Misconceptions About 'Electricity' are sort of interesting from a physics perspective, but they don't really offer much insight into electronics. In fact, many of the logical assumptions taught to electrical engineers _aren't_ true, strictly speaking, but are 'true enough' and much easier to understand.

    If you're looking for someplace where you can learn about your basic circuit elements (resistors, capacitors, op-amps, etc) a real dyed-in-the-wool intro electronics course might be just what you're craving.

    --
    ---- I'll take you in a Hunt deathmatch any day.
  3. Not the Art of Electronics! by EmbeddedJanitor · · Score: 5, Informative
    I have the Art of Electronics and a wide range of other books. AoE is great for introductory EE, but is overkill for the level you are talking about and does not cover practical stuff.

    I would suggest looking at the various hobby robotics books in a good bookshop. Most of these will cover stuff like how to solder, how a transistor/FET work and how to wire up configurations like H bridges etc.

    --
    Engineering is the art of compromise.
    1. Re:Not the Art of Electronics! by sharp-bang · · Score: 4, Informative

      I have to disagree with your view of The Art of Electronics. It is to electronics what The Joy of Cooking is to cooking: a comprehensive and extremely clear guide for beginners that is equally useful to masters. I've certainly found it to be practical and accessible for a variety of projects.

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      #!
    2. Re:Not the Art of Electronics! by Hatta · · Score: 4, Informative

      I agree, if you're looking to master electronics AoE is a fantastic choice. If you want to get your hands dirty quick I'd recommend something like Practical Electronics for Inventors.

      You can always return to AoE when you're ready.

      --
      Give me Classic Slashdot or give me death!
  4. Bebop to the Boolean Boogie by draxbear · · Score: 5, Informative

    I recommend this annoyingly named book, which is an excellent cover-all on this and related subjects. Really did join the dots for me many years ago and it looks like it's now in its 2nd edition.

    http://www.amazon.com/Bebop-Boolean-Boogie-Unconventional-Electronics/dp/0750675438/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1210145164&sr=1-1

    (Any grammar nazi's able to show me how to tidy up that link? Or point me at the right place on here to find out please?)

    --
    --- I've completed diagnosis of your problem and can classify it as a YOYO...You're On Your Own
    1. Re:Bebop to the Boolean Boogie by Bogtha · · Score: 4, Informative

      You don't really need the quotation marks around the URL

      While this is true in this specific case, it's only because Slashdot automatically corrects your broken markup. You cannot use slashes in an attribute value without quoting it, and slashes appear in most URLs.

      --
      Bogtha Bogtha Bogtha
  5. Practical Electronics for Inventors by zobier · · Score: 4, Informative
    While I grew up with a soldering iron, inventing stuff and hacking hardware projects; I'm primarily a software guy. I find Practical Electronics for Inventors to be an excellent resource for the kind of projects you're looking into. Also you might consider getting yourself either an ATSTK500, the starter-kit for AVR micro-controllers (great tool IMO), OR a LEGO NXT.

    Happy hacking!

    --
    Me lost me cookie at the disco.
  6. Well... by evanbd · · Score: 4, Informative

    Much as you can't learn to program well without looking at programs more complicated than you'll find in any textbook, you need to study real world circuits.

    Whether you want to do digital stuff or analog, it's worth your time learning the analog stuff -- digital systems tend to break as a result of the underlying analog problem of circuit design.

    For example, Wikipedia has the internal schematic for a 741 op amp along with a decent explanation. Once you understand the function of every one of those transistors, you'll be able to really understand why it has both a gain-bandwidth limit and a slew rate limit, and what the difference is.

    The best source of real-world circuits I've found is the application notes and example circuits in data sheets published by manufacturers. Since they need the resultant circuits to work when engineers build them, they don't leave out the random extras that textbooks often do. Does that MOSFET need a gate resistor? A circuit in an app note will probably say, whereas an example diagram might well not.

    If your goal is to learn more in general, as opposed to solving a specific problem, I'd pay more attention to the author than exactly what they're writing about. For example, I can't recommend Jim Williams' design notes highly enough -- he's both an excellent engineer and an excellent author. Making Shakespeare a citation is the sort of thing that keeps his writing lively and interesting. Or rating circuit complexity in baby bottles as a measure of how long it took him to design and debug it. And, of course, he often goes into great detail about the *practical* considerations involved in precise, high-speed analog work -- especially as it relates to working at the lab bench, rather than with professionally printed PCBs and the like.

    I'm sure others will have excellent textbook recommendations. They're an important part, but only a part. Add some analysis of real-world circuits that you'll find in application notes, and a bunch of fussing around with actual silicon and a scope, and you'll be well on your way.

  7. Forrest M. Mims III by goodmanj · · Score: 4, Informative

    (I'm a physics professor teaching electronics to undergraduates this term.)

    I'll second Horowitz and Hill.

    But if you want a gentler sunday school introduction before you pick up the Bible, get "Getting Started in Electronics" by Forrest M. Mims III. This is the book I taught myself with, bought it from Radio Shack when I was twelve. Text-and-drawings done "lab notebook" style, very basic approach.

    You'll need Horowitz and Hill to get the math, but for basic concepts Mims can't be beat.

  8. By far the best I've seen by EmbeddedJanitor · · Score: 4, Informative
    is the SmileyMicro stuff: http://www.smileymicros.com/ It is basically a simplified course in a book, covering microcontroller programming, interrupts, interfacing, control etc using 8-bit micros. No special equipment needed beyond a soldering iron + PC (if you buy the kit with the book).

    Once you get through that you'll have a reasonable understanding of the field.

    --
    Engineering is the art of compromise.
  9. Get some old/broken stereo equipment by mrcdeckard · · Score: 4, Informative


    The better the quality, the simpler and easier the circuit.

    Get a receiver or amp that has a problem and mess with it. A receiver in "protect mode" is a good one since that pretty much means that you have a DC offset on the output. A bi-polar amp will drive you nuts, since *any* bad component will throw DC onto the output, but you'll learn a ton going through it. A mosfet amp is much simpler since they are more like tube amps in topology. Hell, for that matter, try to get ahold of an old tube amp. They are very simple and are a good way to get yer feet wet.

    Or an old cassette deck, like an old Nakamichi. Nobody wants them anymore (and they shouldn't, either), but they have a lot of cool control/motor circuitry in them. Especially if you get a hold of one that's discrete -- ie, all the logic and control is done with transistors.

    and get the service manual -- it'll have schematics and sometimes theory of operation.

    Oh yeah, the advice for the Navy Manuals is right on. Those are the clearest and most comprehensive books on the subject.

    mr c

    --
    "Physics is like sex. Sure, it may give some practical results, but that's not why we do it." - R. Feynman
  10. Musical Electronics by Ethanol-fueled · · Score: 3, Informative

    For the musically inclined electronics noob I recommend Craig Anderton's Electronic Projects for Musicians.

    The book goes through all the basics: making and repairing your own cables, soldering, working with metal and plexiglass chassis, various types of boards(breadboards, etching). Projects are of varying difficulty and include a headphone amp, miniamp, fuzz-tone, "ring" modulator and phase shifter(the most difficult). Most projects use battery power and are safe to build and operate(note: unfortunately, none of the projects are synths.)

    Maybe not your cup of tea but more fun to reuse than a run of the mill blinkenlighter.

  11. Re:Starter for electronics by Mr2cents · · Score: 5, Informative

    I recently met up with a few people from my alma mater, and they have bought a bunch of Arduino's to teach embedded programming. From what they told me, they seem to be a great educational tool. I've never worked with them personally, but I do have experience with the processor used in the board, the ATMega. It's a nice architecture, clean design, and advisable. Another hint: stay away from PIC, they have severe limitations (like a hard-wired call stack, memory access limitations).

    Still, this won't help you with understanding elektronics as such, but will it will make a bridge from your programming world to the electronics world.

    Other things you need are: a multimeter (a good one costs some money, and a cheap one is probably good enough for a while, but from what I have heared, the problem of the cheap ones is that the calibration drifts after a couple of years). And a breadboard. That's a board with holes where you can plug in electronic components easily without need for a soldering iron. Very handy for experiments. For an example, see this: http://www.youtube.com/watch?v=HteDBfSJ9zo. (No idea if it's interesting, my flash audio doesn't work for some unknown reason :-( ). Later on, you might feel the need for an osciloscope, these things can be quite expensive but you don't need the latest model, just a second-hand model from 10+ years old will be a very handy tool for measuring clocks, signals etc.

    A last advice I can give you: read Elektor (a magazine available in many languages), find a simple circuit you find interesting and try to understand it. Read the explanation, calculate the voltages at certain points, build the circuit, measure, etc. This will teach you a lot.

    --
    "It's too bad that stupidity isn't painful." - Anton LaVey
  12. Arduino? by HFShadow · · Score: 3, Informative

    I'm in similar situation... I just picked up an Arduino. http://www.arduino.cc/ It's an open source micro controller that you code in C and it gives you access to ~10 digital IO pins and 6 analog ones. They sell add-on packs to do things like ethernet (built in web server) or wireless. Find something around your house and automate it :p

  13. Make Magazine by Ghost-in-the-shell · · Score: 4, Informative

    Google Make Magazine! It is great for the DIY in you.

    --
    -Ghost
  14. Applied Engineering Principles by AllynM · · Score: 5, Informative
    As another former Electronics Technician / Reactor Operator in the navy, I can suggest this wonderful reference:

    http://www.usna.edu/EE/ee301/internal/Applied_EngineeringPrinciples.pdf

    Chapter 1 covers electrical, chapter 2 covers electronic. The remaining chapters dive into nuclear power field topics (chemistry, mechanics, reactor theory - also very handy for those interested in 'just the facts' for those topics). This reference is about as technical as it gets without venturing into "If I told you I'd have to kill you" territory.

    It's awesome that the Naval Academy has an unclassified version out there...

    --
    this sig was brought to you by the letter /.
  15. Don't forget circuit theory! by AdamHaun · · Score: 4, Informative

    The Art of Electronics, which many people have recommended, is a well-written book, but it comes with a couple caveats. First, it is twenty years old, which means it spends a lot of time on topics that aren't as important today (JFETs, for example). Second, and more importantly, it's an electronics book, which means it's intended to be read after a corresponding class in basic circuit theory. Electronics is the study of how semiconductor devices are used in electrical circuits, not the study of electrical circuits in general. While the first chapter of AoE does offer a review of circuit theory concepts, it's pretty terse. If you're good at calculus and want a good textbook, try Engineering Circuit Analysis by Hayt, Kemmerly, and Durbin. This may be a bit more work than you're looking for, but one of the things you quickly learn about electricity is that it's pretty abstract (being invisible and all), and visualization aids like LEDs and even expensive test equipment don't help as much as you might think unless you already have an idea of what's going on. If you're just doing digital circuits you can get by with less, but for anything remotely analog, knowing the theory helps a lot.

    --
    Visit the
  16. MAKE Magazine by ptorrone · · Score: 3, Informative

    arduino is a good suggestion, i'd also say the online (or print) versions of MAKE. in addition to skill building sections like soldering, making PCBs we also have 4 volumes that come out per year with tons of electronics articles. http://www.makezine.com/ (i'm the senior editor)...

  17. Forrest M Mims -Getting Started In Electronics by vettemph · · Score: 3, Informative

    Forrest M Mims -Getting Started In Electronics ...is a fun and informative starting point for the basics. It is kinda high school level in its presentation but covers most topics. It was my main source of 'basics/teach yourself' as a mechie. I eventually found my way to wiring PLCs, creating sensors, etc. In my role as a Mechanical Technician, I now perform power usage studies on products and fully automate our prototypes.(PLC wiring and Programming)

    METER EXAMPLE: ESI480A
    http://www.toolsusa.com/asp/item_detail.asp?T1=PBE%209WT%20ESI480A&trackcode=YahooShopping&WT.srch=1

    Features you will immediately / eventually want in a meter:
    (aside from standard features like ac/dc volts, resistance)

    -Autoranging
    -DC AMPS = 10.0
    -Diode Test ->|-
    -Capacitance -|(-
    -Relative Reading(ability to zero the meter)
    -Freq(Hz) / Duty cycle(%) / ms (to measure pulse trains/PWM)

    I use that meter at home.
    I use a Fluke 89IV at work because I didn't have to pay for it. (Fluke is gold standard in DMMs)

    A Circuit Simulator applet:
    http://www.falstad.com/circuit/
    check out the examples in the 'Circuit' menu.

    Good Luck

    --
    The government which is strong enough to protect you from everything is strong enough to take everything from you.