Spore, Mass Effect DRM Phone Home For Single-Player Gaming
Tridus writes "The PC version of Mass Effect is going to require Internet access to play (despite being a single-player game), as its DRM system requires that it phone home every 10 days. Sadly, Spore will use the same system. This will do nothing to stop piracy of course, but it will do a heck of a good job of stopping EA's new arch-enemy: people playing their single player games offline." Is this better or worse than requiring a CD in the drive to play? Update: 05/07 17:17 GMT by T : According to a message from Technical Producer Derek French (may require a scroll-down) on the Bioware forums, there is indeed an internet connection required, but only for activation, not for all future play. Update: 05/08 04:10 GMT by T : Mea culpa. As reader David Houk points out, the 10-day window is in fact correct as initially described, so don't count on playing this on any machine without at least some Internet connectivity.
And they've just ensured that I will NOT be purchasing a copy. Not buying and then playing a pirated copy (which I tend to do with a lot of my existing games for a similar reason), but a transfer of $0 from myself to them in exchange for a copy of the game.
You hear that, EA? You just ensured that I will not be purchasing Spore, which up until this news was at the top of my buy list.
I'll keep the money set aside for when you change your mind. In the meantime, I'll be playing a Swedish version.
How are sites slashdotted when nobody reads TFAs?
While I pretty much agree, it is worth noting that Spore is essentially a network game. You're not really supposed to play it offline. A major point of the game is getting a totally new selection of user created content everytime you play. Playing Spore offline would take a lot away from the game as it's been described. Still, this plan doesn't sound too great.
Clovis
^ Clovis, look! It's that guy you are!
Stardock has this stuff figured out. Here's how life works if you buy Sins of a Solar Empire:
- You can install it from the original media, a copy of the original media, downloaded from Stardock, or whatever. The game works without a disk, and without a key. It doesn't phone home. It treats you like a customer, not a criminal.
- Registering with Stardock (putting your key in once) gets you access to updates on the website. Oh, if your CD gets lost, you can also download the entire game again for free from Stardock.
- You need the CD key once to create an online multiplayer account. Unless you want to play LAN, in fact two players are allowed to play LAN games with only one copy of the game between them. (You can probably do more then that without technical hurdles, the license just explictly allows it for two people.)
Take a good game and put all that on top of it, and as a paying customer I feel good about buying it. I like buying games, it means more games get made.
In the case of Mass Effect, buying the game means I can't use it while I'm moving, when I'll have no Internet. Of course the whole point of buying it is to play a single player game while I'm moving, since I won't have World of Warcraft due to having no Internet.
But the pirated version will work just fine for me. So as a paying customer, I get treated WORSE then someone who pirates the game. I'm failing to see how this does anything but encourage me to pirate the game.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
Speak for yourself. Some of us are more pragmatic than fighting ideologiocal fights, just for some noble ideal sake. _I_ for example am not a paladin, and I'm not on an anti-DRM crusade just for the common good and freedom. I still think copy protection sucks, from a very pragmatic point of view.
1. To start with the least evil, I have whole bookcases full of games. I'm also not an OCD case, so I don't usually feel a need to sort pencils by length or CDs alphabetically. It sucks to have a game on the HDD and have to freaking search for the CD to be allowed to actually play it.
2. It _has_ happened to me before that a CD or DVD gets scratched, and then I'm suddenly locked out of a game that I bought fair and square.
3. I've also had more annoying mis-fortunes due to piss-poorly programmed copy-protection schemes, which suddenly decide that I'm a pirate when the original CD or DVD is right there in the drive.
E.g., the old Gangsters was launched with a nasty bug: they assumed that noone will ever have more than one partition (WTF?) or more than one CD drive, ergo, the only legit place for a CD drive is "D:". If yours was, say, drive "E:", it would automatically assume that you're a pirate. But here it gets interesting: if it thought you're a pirate, it wouldn't even say so. It would just raise the difficulty through the roof, to the point where nothing you did ever succeeded, and all your gangsters were thrown in jail within 1-2 days. You wouldn't even know that you have a bug, or that you've been mistakenly flagged as a pirate, or anything. The game devs just took it upon themselves to virtually kick you in the nuts as righteous punishment.
E.g., the Die Gilde ("1400 The Guild" for you 'merkins) used to have a massive CTD (crash to desktop) problem. The game would just close for no reason, when you expected it the least, without any error message or anything. The a dev comes and posts something along the lines of, "maybe the copy protection thinks you're running a CD emulator on that machine. It's supposed to do that, if it detects one." Now I didn't even have anything like that on my computer, but I'm left wondering. Was it a different bug in the game itself, or they had shot themselves in the foot with a buggy copy-protection?
Incidentally, that opens another, very pragmatic, concern: who the heck gave them permission to decide what I'm allowed to run on that machine? The copy-protection didn't even check if you actually run the game from a CD emulator, just whether it finds one on your hard drive. While the former may be even hand-waved through as protecting their own investment, the latter is simply unbelievable. They decided unilaterally what other software I'm allowed to run on _my_ computer. Mind boggles. I don't use CD emulators, yes, but the precedent is set. What else can they try to forbid me to run? Games from a competing publisher, maybe? I mean, seriously, wtf?
Etc. The practice of altering gameplay in some way or another if they think you're a pirate, is actually more widespread than you'd think.
4. I have had once the mis-fortune of being left without a connection for a whole month and a half, by the retarded ISP and the lying retards at their tech support. (I could go into a whole whine, but let's just say that they _lied_ to me again and again for a whole month and a half.) So the prospect of games which need to phone home every 10 days kinda rubs me the wrong way. Can an ISP glitch leave me not just offline, but also unable to play single player games? I consider that to be a very pragmatic concern.
A polar bear is a cartesian bear after a coordinate transform.
That's a lot like finding some of these things now.
Find a Divx disc with a movie on it? You're out of luck even if you have a player.
There's also MovieCD, good luck getting those to work.
Certain MMORPG's were shut down - imagine if they'd let their server source loose? Might be room for some interesting single-player implementations or even local-player setups.
Then there's Blizzard, who actively fucked over people making local-type servers for games like Warcraft and Starcraft.
DRM alone doesn't cause this either - a lot of earlier (Directx 4-5-6ish) games have a TON of problems getting set up on modern systems, or glitch horribly when you try to run them. There are also a few titles you can't even install because they try to access the hard drive directly and don't understand the FAT32 and NTFS formats.
And consider the following ironic thought: what are the chances that, 10 years from now on your (10th? 15th? 25th?) anniversary, you'll be able to find a working VHS player to watch your wedding video?
> What happens 5 years from now if you want to play Spore...does the authentication still work?
Screw 5 years, what if I install it on my laptop and want to play it while I fly from LA to London or any other starting and ending points???
I bought Galactic Civilizations 2 and Sins of a Solar Empire from Stardock, and I can tell you right now that it's not copy protection at all, it's just damn convenient. They don't have any copy protection on the cds (last I checked anyway) and they don't have any sort of online checking to see if it's valid (if you don't put in a serial number, it'll still install and play).
What they do is provide you with advantages to buying instead of pirating. The first is that you aren't stealing the game, which is enough for most people. The second is that you can download the game at any time from any where. That's what eliminates the most common reason I download the torrent, because I've lost the CDs and/or cd key. The third is that they let you get the updates and they pack the updates with content. They rebalance, they add to the tech tree, they improve the graphics, tutorials, etc. Stardock just plain does it right and adds value to the purchase rather than trying to take value from the pirate. A pirated version of the game becomes, in essence, just a free demo since buying the game keeps giving you more.
RIP, Origin.
And Maxis (Robosport!), and Infogrames (Alone in the Dark!), and Infocom (Zork!)...
Equally sad is watching the steady decline of a formerly excellent game company... like id software.
Come to think of it - back in my Commodore 64 days, I used to adore games like Archon, and Mail Order Monsters, and M.U.L.E.
Actually, I still play M.U.L.E. occasionally via CCS64. In fact, I'd rather play M.U.L.E. than any game by EA released in the last decade.
Oh, sorry, we were discussing DRM crapware - carry on...
- David Stein
Computer over. Virus = very yes.
This is the way I see it: Say you go into a coffee shop every morning for a coffee and donut to go with your morning cigarette. After going there for years and not having a problem,suddenly the cashier starts slapping you in the face every time you pay for your stuff. She says "sorry,but it is our policy since we found out others were stealing our donuts." Of course it doesn't matter that it isn't ME who was stealing their donuts,I'm the one getting slapped in the face at the checkout. Now how long do you think I should keep paying for the privilege of getting slapped when just down the street is one of those thieves who'll give me my coffee and donuts for free with a smile instead of a slap. I'd be pretty damned stupid to get slapped day after day after day,wouldn't you say?
The point is in reality all retail stores have to deal with a certain amount of loss due to shoplifters. While they do little things like tags to cut down on it,they would never agree to strip searching the customers at the exit or kicking them in the balls to "teach thieves a lesson" because it would drive away all their business. When these comapnies put all this "phone home" crap or rig screwing Starforce garbage they have just lost any chance of selling their product to me. Would I pirate Mass Effect? No,but I like having the pretty boxes lined up on my gaming shelf. But after having to fix so many DRM broken gamer rigs for customers I can understand why some would. You can only be slapped in the face so many times before you just get tired of it.
And before someone screams "but they didn't have to buy it!", we all know from the way the industry is shaping up we are going to have a handful of giant conglomerates doing 95% of all the AAA through C titles,while everyone else goes to those simple lunchbreak games like Popcap. So if you want anything other than "match three" styles games you'll have no choice but to go to one of the giants and they'll all have DRM up the butt. And I have no desire for a PS3 or other console,because I'm a keyboard and mouse guy and have been since the days of ROTT and Redneck Rampage. At least with music there are still plenty of choices if you don't want to go with RIAA crap. With games it is getting really hard to avoid the DRM. But that is my 02c,YMMV
ACs don't waste your time replying, your posts are never seen by me.