First Release Candidate of Wine 1.0 Released
moronikos writes to mention that the first release candidate of Wine 1.0 was announced and released into the wild today. This new version includes only bug fixes as the team is in a code freeze while pushing for the full 1.0 release.
I was always under the impression that WINE, based on how it is designed, would never be finished, or even close to a finished release point. I mean, yeah, I know 1.0 doesn't mean it's done, just that it hit a specific milestone, but even so, WINE, being considered a ⥠1.0 version seems to me like it shouldn't happen until it can at least come close to running most everything thrown at it.
Just my non-developer, non-programer, former WINE-user $.02.
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When I switched from Windows to Linux, it turned out that I was able to function without specific applications, there are Linux equivalents for pretty much everything.
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It would be SO ironic if one had to use Wine in Cygwin to play older games in Vista without crashes...
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QEMU does this too, as does any decent virtualization system. So emulation means translation between different kinds of hardware?
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Just look at the list of applications supported by Wine and you'll understand why I say that. Basically, if I can run Civ IV, Heroes IV and other strategy games on Linux, and with Matlab having a Linux version, there's very little to justify my using Windows. OK, there's Fruityloops, but that's it!
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Does this mean they'll start releasing binaries for OS X soon? I've compiled it a couple of times, but it's a lot of effort (you need to check out things from two separate svn repositories, run a script, hunt bugs, then compile for every version), and since they claim in the first paragraph of the front page to support OS X I'd really expect them to have regular binary builds.
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That's called winegcc, I think. Basically you code your apps to work on Wine and compile it to a native application using that.
Either Google Earth or Picasa (or both) do that.
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If the applications are wide-spread, for that matter, yes, I would. Wine's point is not to emulate ideal Windows environment but to make Windows apps run on Linux, and if working around bugs in them that don't show in Windows is what it takes too, it should do it. Microsoft also does plenty of regression testing when making new version of Windows, often adding workarounds for widespread older apps - in that case it's controversial but Wine is even more clear-cut here.
If it's just about implementing the documented APIs, that shouldn't be that hard after all, but that's not where the devil is, I believe.
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