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Nintendo Suffers $21M Patent Infringement Award

CowTipperGore writes "The AP reports (via Yahoo!) that Nintendo of America Inc. has been ordered to pay a small East Texas gaming company $21 million for infringing on a patent while designing controllers for its popular Wii and GameCube systems. No stranger to lawsuits over controller designs, a Nintendo spokesman said the company will seek an appeal. The suit was originally filed in 2006 and included Microsoft. Microsoft's aggressive legal push back apparently helped as they reached a (confidential) settlement agreement before the case went to trial."

7 of 70 comments (clear)

  1. Re:Suffering Succotash by LordSkippy · · Score: 5, Informative

    The title is badly worded. The $21M award went to Anascape Ltd., the people suing Nintendo. So, Nintendo does suffer the award to another company. The wording of the title does make it sound like Nintendo is both the receiver and sufferer of the award.

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  2. Re:Well... by oahazmatt · · Score: 5, Funny

    At least they wiil appeal the ruling. Why bother? It'd be easier to auction off a few Wiis under assumed eBay accounts to make-up the difference.
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  3. It's the analog shoulder buttons by tepples · · Score: 4, Informative

    A 3d controller with vibration - how can a patent office and a judge believe that qualifies as non-obvious and novel? Only the claims of a patent, not its title, have legal force. But I did read the list of patent titles from "suit was originally filed". Taking into account the aspects infringing products (Xbox controller, GameCube controller, and Wii Classic Controller) and the titles of the patents, I guess that the patents cover some aspect of the analog L and R shoulder buttons on those controllers. The claims of U.S. Patent 6,344,791 appear to cover specifically the tactile detent that the player feels when pressing the GCN controller's L and R buttons all the way.
  4. Dumb patents abound by CogDissident · · Score: 4, Interesting

    Well, you do know Nintendo owns the patents on both: Water reflections in a video game The concept of "high score" Of course, they're not dumb enough to use them, but as part of their star fox 64 patent, they included those as sub-technologies that were patented, and it was approved.

  5. how? by Dart524 · · Score: 4, Insightful

    iv'e never seen a controller by these people how can they have a patent for something that no one has seen or heard about thats like me thinking about making a special kind of rocketship getting a patent then scrap the idea and sue anyone who tries to make the idea

  6. Who are these people? by archammer2 · · Score: 5, Informative

    After doing a 30-second search for "Anascape", the only thing I could find on them are the law suits. Though, to be fair, most every gaming news site is covering this one. Still, who are these people? Have they done anything besides file the patents and then smack down anyone that uses "their technology"? Side note: Something the summary doesn't mention. Anascape originally sued Sony over the Playstation controllers. Then, they went after Microsoft and Nintendo at the same time. They don't seem to have any problems with the wiimote yet. Just the classic controller and the Gamecube controller.

  7. Re:Patentability by Khyber · · Score: 4, Informative

    If you bothered to RTFA, you'd find out it wasn't the judge but a federal jury that found in favor of Anascape.

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