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Ubisoft Announces Beyond Good & Evil 2

Gamespot is one of many to report that Ubisoft has announced a sequel to their action-adventure game "Beyond Good & Evil." "The teaser gave no details as to platforms or release date. However, as part of the company's earnings report last week, Ubisoft did say that it had a pair of unannounced sequels in existing franchises set for release by the end of March. Released in November of 2003, Beyond Good & Evil won critical acclaim for its mix of traditional action adventure elements with stealth segments, a picture-taking gameplay mechanic, and an engaging story of a young woman pulled into a rebel faction to blow the lid off of an interstellar government conspiracy. "

4 of 39 comments (clear)

  1. Loved the first one by Chris+Burke · · Score: 3, Interesting

    The first game was awesome. It was in a great many ways a better Zelda than Zelda, in particular its contemporary Wind Waker. The different game play elements were all well done, none of them tedious or annoying. The 'dungeons' were more involved and tightly integrated than Zelda's, seeming to be more of a real place than just a series of rooms with puzzles in them. The story was, for this type of game at least, very good. The only knock against the game I can make is that it's fairly short, but there's a hidden point of praise in there: They didn't decide to jack up the hour count excessively, just allowing it to be a shorter game where you were having fun the whole time, rather than a fun game most of the time, with a long boring part right before the finale.

    So, here's hoping the second one is as good as the first. I just, uh, hope there fly-snorting isn't a major game play mechanic.

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  2. Re:The original rocks by hiryuu · · Score: 2, Interesting

    As long as the story continues from the last game's cliffhanger, I'll be happy.

    Agreed - I really liked the first one, saw the cliffhanger, and found myself particularly concerned that it was going to be left out there to dry with no continuation. (In a similar previous situation, the first Drakan game, released on PC, ended with something of a cliffhanger; the semi-sequel on PlayStation2 didn't really address what happened after the first game.)

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  3. This is inspiration to finish the first one... by SwordFishData · · Score: 2, Interesting

    I just picked up the first one for the PS2 a few weeks ago, and it might not say much for my action-gaming skills that I'm at about 12 hours, and by my estimate I'm about 60% of the way through the game. This lack of skill might be why I normally lose interest in such games VERY quickly; BGaE has managed to hold my attention regardless. I'm really looking forward to the end of the first one, and the 2nd one!

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  4. I just finished Psychonauts by denttford · · Score: 2, Interesting

    And was disappointed. Impossible camera angles with twitchy controls on a platformer != difficulty. That's just annoying. The meat circus (last level) was a joke of level design - blind platform jumping, but the the final battle was over in under two minutes. Throughout the game - which excels in character development, dialogue, and art (though the music and voices would grate at times) - I couldn't help but compare (unfavorably) it to BG&E. Needless to say, I'm looking foward to a sequel - but I hope the combat system is improved - I didn't like the "context" based access to the dai-jo (weapon) or the button mashing based fighting. I loved the non fighting aspects though, such as racing and photography. Hmm. I was about to delete Psychonauts; maybe I should dig but BG&E again. I hope I get more of the same from BG&E2, with a handful of improvements and a strong story. I'll be very happy with that.

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