Ubisoft Announces Beyond Good & Evil 2
Gamespot is one of many to report that Ubisoft has announced a sequel to their action-adventure game "Beyond Good & Evil." "The teaser gave no details as to platforms or release date. However, as part of the company's earnings report last week, Ubisoft did say that it had a pair of unannounced sequels in existing franchises set for release by the end of March. Released in November of 2003, Beyond Good & Evil won critical acclaim for its mix of traditional action adventure elements with stealth segments, a picture-taking gameplay mechanic, and an engaging story of a young woman pulled into a rebel faction to blow the lid off of an interstellar government conspiracy. "
Honestly, Beyond Good and Evil is a great game. I'm really excited for the game even if the trailer makes things a little too realistic looking. The original seemed to have a few more filters running through it giving it a unique look, but of course this is an early video of the game. As long as the story continues from the last game's cliffhanger, I'll be happy.
I can't see any obvious links to the trailer on Gamespot's website, so here's a link to it:
http://kotaku.com/5011404/ubisoft-officially-announces-beyond-good--evil-2
Reviewing just the first hour of video games.
The first game was awesome. It was in a great many ways a better Zelda than Zelda, in particular its contemporary Wind Waker. The different game play elements were all well done, none of them tedious or annoying. The 'dungeons' were more involved and tightly integrated than Zelda's, seeming to be more of a real place than just a series of rooms with puzzles in them. The story was, for this type of game at least, very good. The only knock against the game I can make is that it's fairly short, but there's a hidden point of praise in there: They didn't decide to jack up the hour count excessively, just allowing it to be a shorter game where you were having fun the whole time, rather than a fun game most of the time, with a long boring part right before the finale.
So, here's hoping the second one is as good as the first. I just, uh, hope there fly-snorting isn't a major game play mechanic.
The enemies of Democracy are
I hope it's better than "Thus Spake Zarathustra 2: The Autopsy."
Zarathustra: God is still dead! But we got the autopsy results back and unfortunately I misspoke before. He did not, in fact, die of pity for man. He was murdered!
Nietzsche totally sold out when he decided to bring in Angela Lansbury's character from "Murder, She Wrote" in to solve the murder.
I just picked up the first one for the PS2 a few weeks ago, and it might not say much for my action-gaming skills that I'm at about 12 hours, and by my estimate I'm about 60% of the way through the game. This lack of skill might be why I normally lose interest in such games VERY quickly; BGaE has managed to hold my attention regardless. I'm really looking forward to the end of the first one, and the 2nd one!
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And was disappointed. Impossible camera angles with twitchy controls on a platformer != difficulty. That's just annoying. The meat circus (last level) was a joke of level design - blind platform jumping, but the the final battle was over in under two minutes. Throughout the game - which excels in character development, dialogue, and art (though the music and voices would grate at times) - I couldn't help but compare (unfavorably) it to BG&E. Needless to say, I'm looking foward to a sequel - but I hope the combat system is improved - I didn't like the "context" based access to the dai-jo (weapon) or the button mashing based fighting. I loved the non fighting aspects though, such as racing and photography. Hmm. I was about to delete Psychonauts; maybe I should dig but BG&E again. I hope I get more of the same from BG&E2, with a handful of improvements and a strong story. I'll be very happy with that.
Leben Sie jetzt die Fragen.
According to an interview with Michael Ansel BG&E2 will release on PS3 and XBox 360.