Tom Clancy: Endwar to Change the Face of Console RTS?
Ubisoft's Julian Geright is apparently quite confident in the power of the next installment of the Tom Clancy series with Tom Clancy: Endwar . Designed specifically for the PS3 and Xbox 360, Geright hopes that this is a breakthrough for console RTS play similar to Goldeneye's FPS breakout. "This is the first game of its type and I don't think that games on console will be made the same after Endwar, [...] It's kind of boastful, but I really do think that this is a watershed type of game."
Am I the only person who finds that this degree of arrogance, particularly in the video game industry, is unfalteringly correlated with horrible failure? John Romero, I'm looking at you. (Among many others)
What I don't understand is why more consoles don't come with a keyboard and mouse, given their obvious superiority in these hugely popular genres.
Give me Classic Slashdot or give me death!
The big deal with the game seems to be the voice commands. In theory it sounds like a great idea.
But then I just finished Rainbow Six Vegas 2, the most recent Ubisoft/Clancy release. It had a very simple voice command system, and it was almost completely unuseable. Saying "hold" five times before my teammates eventually walk into a crossfire is not an advantage over just hitting the "hold" button.
Actually, they should have both console and PC in the same multi player. Then after all the PC guys have fragged the crap out of the console people, and the console people catch on, they will switch to PC gaming and the free market would win.