Motley Crue Single Does Better On Rock Band
Erik J writes "Remember about six weeks ago when Motley Crue and Rock Band partnered to release a new single premiering first in the game before anywhere else? Come to find out their song 'Saints of Los Angeles' was downloaded over 47,000 times on the Xbox version alone, beating out digital services iTunes and Amazon, which were tapped only 10,000 times for the single."
I mean, 47,000 downloads is great and all, but there was a time when a new Crue album would sell in the MILLIONS.
SJW: Someone who has run out of real oppression, and has to fake it.
So people downloaded the Rock Band version (since it came out first), realized it sucked and didn't bother to get the amazon or itunes version?
It seems pretty straightforward. Unfortunately, it seems like people (the author of the article, for example) are going to remark on how video game songs are the wave of the future...etc, etc.
Whether "some people still like material goods" is irrelevant when comparing two digital distribution methods.
What's interesting is how much more the songs sold on Rock Band compared to iTunes and Amazon. This will, of course, be due to many factors, not the least being that Motley Crue has many songs that are suitable for "air guitar". This doesn't imply that other songs will have the same sales pattern, but might be worth noting for artists who produce music that is suited for Rock Band and Guitar Hero.
The funny thing about online music downloads (and the MAFIAA) is that I'm more than willing to pay for all of my media just as I pay for all of my games, (which I can also usually download just as easily for free). The reason I pay for games is because the publishers add value like game servers, ranking and records, updates, and free stuff like wallpaper and screensavers.
I want to buy music, I want to buy video content, I WANT to support my favorite artists. But right now there is no added value for me if I pay, and currently I actually lose value by paying because the only time I am restricted in my paid media's usage is when I hit a DRM wall.
No one in the music and movie industries seems to want my money badly enough to actually work for it. And after the last several years of arrogance, lawsuits and being referred to as a "Revenue Stream" rather than as a "Customer", work is what it will take from the music and video industry for me to actually pay for music and video content.
The big difference is that when you go on iTunes to buy a song, you have millions of songs to choose from. When you go on Rock Band, you don't get a million songs to choose from. Doing this kind of comparison would be like saying that SMB 3 on Virtual Console outsold used cartridges in game stores. It's a completely different product for a completely different market.
Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
>> Anyone who really loved them would never have forgotten the umlaut.
:)
Apparently anyone who really loved them also would not care to buy their new music...
Procrastinators, Unite Tomorrow!!
You can't play the song on the Rock Band game by buying it on iTunes... They aren't just buying a song to listen to, it is a different product.
Or, just a solid boxset with good art. Maybe in brushed aluminum. Something nice.
You can't talk about Wikipedia's flaws on Wikipedia
English is a language that uses the Latin alphabet.
How dare you be so modest!! You conceited bastard!!