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nVidia Preview 'Tegra' MID Platform

wild_berry writes "nVidia have previewed their Mobile Internet Device platform which will be officially unveiled at Computex in the next few days. The platform features CPU's named Tegra paired with nVidia chipset and graphics technology. Tegra is a system-on-a-chip featuring an ARM 11 core and nVidia's graphics technologies permitting 1080p HiDef television decode and OpenGL ES 2.0 3D graphics. Engadget's page has more details, such as the low expected price ($199-249), huge battery life (up to 130 hours audio/30 hours HD video) and enough graphics power to render Quake3 anti-aliased at 40FPS."

3 of 117 comments (clear)

  1. More details by Meorah · · Score: 5, Informative

    for those who actually enjoy RTFA'ing and want a bit more comprehensive info than a BBC fluff piece, nvidia's marketing page, and some pretty vids on engadget:

    http://www.tgdaily.com/content/view/37729/135

    The APX 2500 is far more interesting to me than the 600/650. Qualcomm and Broadcom better watch their backs.

    --
    Protector of Capitalist views,
    Meorah
  2. Re:Worth waiting for... by freedumb2000 · · Score: 5, Informative

    Then have a look at this little machine: http://openpandora.org/

  3. Re:Quake3 anti-aliased at 40FPS by Anonymous Coward · · Score: 5, Informative

    It's at 800x480, and the Quake3 port was a quick hack to test the chip, not a serious performance-tuned effort (i.e. it isn't using the vertex shaders at all, and the pixel shaders are using a very crude translation scheme from Q3's shader language). I'm fairly sure I could get a tuned port to run 100's of frames/sec on the same hardware. More modern games (Doom3/Quake4) would actually run better, but we didn't have the source to play with (and the game datasets are probably a bit large for the platform).