First Details of New Bond Game Released
CVG is reporting that the first tidbits of Activision's new Bond game have been detailed in GamesMaster magazine. Pulling from both Casino Royale and the Quantum of Solace films, the new game will feature mostly FPS gameplay with some third-person elements. "GM says that the core FPS gameplay is broken up with third-person elements, supposedly to remind you that you're 'being' Bond, which sounds like an idea straight from the 'brand' department. The mag compares the game's cover system to that of GTA IV, where the camera pulls out to an external view so you can see Bond on screen against the wall with his enemies in the background. A bit like erm, every cover system then."
Does anyone else find the 'recent' advent of these get-behind-cover-systems to nearly all be flawed in implementation? Be it Gears of War, where more often than not I found myself unable to leave cover due to its "sticky" nature, or GTA4 where I find myself nearly dead before the system finally accepts that I want to stay behind cover. Games like CoD4 where cover just happens (i.e. I'm behind this so you cant see/shoot me) seem to have far superior, and arguably easier to implement, 'cover systems' that are just the presence of an obstructing element in the world...YMMV I suppose.