WarGames and the Great Hacking Scare of 1983
James W writes "Yesterday was the 25th anniversary of the release of WarGames and Christopher Knight has written a retrospective about the film and its impact on popular culture. In addition to discussing how the movie has held up over time, WarGames was responsible for what Knight calls the Great Hacking Scare of 1983. Some examples mentioned are 'one CBS Evening News report at the time that seriously questioned whether parents should allow their children to access the outside world via their personal computers at home. A magazine article suggested that computer modems be 'locked up' just like firearms, to keep them out of the reach of teenagers. I even heard one pundit proclaim that there was no need for regular people to be able to log in to a remote system: that if you need to access your bank account, a friendly teller was just a short drive away. And Bill Gates once declared that the average person would never have a need for more than 640 kilobytes of memory in a personal computer, too.'" 2008 is also 25 years after the real-life prevention of a WarGames-style nuclear incident.
if yesterday was the anniversary .. isnt this a bit late?
Caesar si viveret, ad remum dareris.
I saw WarGames when I was 5 years old. Later on that year, my father bought us our first computer: an Apple //c. I was incredibly depressed when the computer exhibited neither near-human emotions nor a synthesized English accent.
They that would sacrifice their
Uhm...not the Peter Brady one either.
Jeeze. Will the real Chris Knight please stand up?
Careful What You Wish For....
I was pretty close with some people who had actually hacked into some of those military systems back then. Like Strategic Air Command and others - some people were even showing off evidence they'd hacked the Shuttle's robotic Space Arm. We all watched _Wargames_ together, and were impressed with how basically accurate so much of it was.
Sure, the voice synth following the kids around was fake, and the exploding monitors when driving the AI into a paradox was typical Hollywood BS, as well as a couple other details of the action. Like the geek scoring Ally Sheedy. But overall, it wasn't that wrong about the vulnerability of those systems to any halfway-determined, fairly clever crackers. Of which there were more than just my friends: 1983 was the height of the Cold War, and the Russians still had budgets to spend.
In fact, the public portrayal of our private hobby convinced several of my friends to get out of the game for good, right after seeing the movie. And I've heard that a lot of the cracks portrayed stopped working shortly afterwards.
I just expect that today's even more complex, widespread and lethal systems are just as vulnerable. While not to the same elementary tricks, today's crackers have progressed along with those defending. We really have to be sure that there are a lot of human consciences in the loops, absolutely required to accept passing on an order that could kill or harm millions, maybe billions of people - maybe indeed destroy the world. If there's any lesson to learn, it's that the hairtrigger to extinction itself is the greatest risk, no matter how much those with their fingers on it would like to believe that the safety is engaged.
--
make install -not war
I suppose next you'll try to convince everyone that Al Gore did in fact NOT invent the Internet.
No sig for you!!
>Like the geek scoring Ally Sheedy.
That's how you know it was a science fiction movie and not a documentary.
Some mornings it's hardly worth chewing through the restraints to get out of bed.
> I think I'll go home and play some.
Spoiler alert:
The only way to win is to not play the game.
- For the complete works of Shakespeare: cat
I think the year was 1990 or 1991 -- I was about 6 or 7. On a tour of the school library, the librarian made a point of telling us about the modem they had connected to the computer in the library.
I had an old Leading Edge computer at home, running DOS 2.0. I asked if it were possible for someone to dial into the library's computer and erase their overdue fines.
Thus was ended the tour of the library, and the modem was never mentioned again.
Humans are always in the loop when it comes to weapons systems. Even things like modern planes. Humans don't actually trigger bomb releases anymore. It's far too complicated and there's a lot involved in guided weapons. It's all programmed in prior to the mission. Ok so what does the pilot do then? They consent to release. When they activate the trigger it doesn't drop the bomb, it just enables the plane to drop it when it is time.
That is, of course, unnecessary in a technical sense. The plane could simply drop at the programmed location. However it is part of the doctrine that a human always has the final call. Should the pilot decide something is wrong, they don't press the trigger and the bomb won't drop.
So at this point at least in the US, it is very much a system where humans are always in the loop. Machines may do the actual work, but there is always a human with their finger on the trigger who has to make the decision to fire.
Oh fuck you all for making me re-live the hell that was DOS memory managment.
Now I'm going to have those nightmares again.