Happy Birthday! X86 Turns 30 Years Old
javipas writes "On June 8th, 1978 Intel introduced its first 16-bit microprocessor, the 8086. Intel used then "the dawn of a new era" slogan, and they probably didn't know how certain they were. Thirty years later we've seen the evolution of PC architectures based on the x86 instruction set that has been the core of Intel, AMD or VIA processors. Legendary chips such as Intel 80386, 80486, Pentium and AMD Athlon have a great debt to that original processor, and as recently was pointed out on Slashdot, x86 evolution still leads the revolution. Happy birthday and long live x86."
I'm pretty sure x86 processors will still be in use for another 15 years at least. But, how much further will this architecture evolve? When will we see the demise of x86?
What a mishmash of zany grafted-on non-orthogonal instructions and registers the x86 is. For years its technology lagged Motorola's 68x00. x86 succeeded due to IBM and Microsoft selecting it. Anything will fly given enough propulsion. We can only imagine how much further ahead CPUs would be if not for the x86 monopoly.
I spent over 16 yrs with Intel as a HW engineer. I saw many good decisions and a lot of bad ones too. Same goes for opportunities taken and missed. But their focus on cpu development cannot be faulted - they stumbled a few times but always found their focus again.
The other big success is their constant work on making the entire system architecture better, and basically giving that work to the industry for free. PCI - USB - AGP - all directly driven by Intel.
Its a bizarro place to work but my time their was not wasted
Its not the years, its the mileage
This is a case where just a couple of tweaks to the original x86 architecture might have had a dramatic impact on the industry.
The paragraph size of the 8086 was 16 bytes; that is, the segment registers were essentially multiplied by 16, giving an address range of 1MB, which resulted in extreme memory pressure (that 640K limit) starting in the mid 80s.
If the paragraph size had been 256 bytes, that would have resulted in a 24MB address space. We probably wouldn't have hit the wall for another several years. Companies such as VisiCorp might have succeeded at products like VisiOn, which were bending heaven and earth to cram their products into 640K, it would have been much easier to do graphics-oriented processing (death of Microsoft and Apple, anyone?). And so on.
Things might look profoundly different now, if only the 8086 had had four more address pins, and someone at Intel hadn't thought, "Well, 1MB is enough for anyone..."
Any sufficiently advanced technology is insufficiently documented.
Kinda makes you wonder how different things might be or how much farther things might've come had a better architecture become the de facto standard of commodity hardware. I've heard it said that most of the processing of x86 architectures goes to breaking down complex instructions to two or three smaller instructions. That's a lot of overhead over time. Even if programmers broke down the instructions themselves so that they were only using basically a RISC-subset of the x86 instructions, there's all that hardware that still has to be there for legacy and to preserve compatibility with the standard. But I'm not a chip engineer, so my understanding may be fundamentally flawed somehow.
Someone advocating better hardware over more efficient code? Heresy I say!
Are you kidding? The 8086 was the processor used in the IBM 5150, also known as the IBM PC, introduced in 1981.
www.timcoleman.com is a total waste of your time. Never go there.
I was able to follow that, and it's been decades since I had to use x86 assembler.
Best Slashdot Co
TFA doesn't get into the real reason that the x86 took off, that the BIOS for the IBM PC was cloned at least two or three times which allowed for much cheaper hardware (the original Compaq and IBM 486 machines were going for close to 10K$, where 486 whiteboxes were available a few months late for 2K$).
How could Intel have got it so wrong?
... the ultimate CISC (the terminal CISC) ... The compilers will make it work (they didn't) ... It's not really VLIW! We'll call it EPIC! The compiler's will make it work! Honest!
That's what they do best. Getting it wrong.
x86 segments (we'll make it work like Pascal). Until they gave up on the 64k segments it was excruciating.
iApx432
i860
IA64
I know that modern x86 chips convert into RISC-like instructions and then execute _them_ - if the chip only dealt with those instructions, how much more efficient would it be?
Anyone have any ideas?
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The ubiquitous ARM architecture is 25 years old this year and still rising.
There is a spark in every single flame bait point.
About the tyranny of backward compatibility? Think how much further we might be in capability without that albatross slowing innovation.
No "it was necessary" arguments please. I'm not panning reverse compatibility, merely lamenting the unfortunate stagnating side effect it has had.
Invenio via vel creo
Very true. I started learning assembly on the Motorola 6811, then the 6800. My final semester at college, I took a graduate course where we wrote a small OS for the Motorola 68k. The 68k was a delight to code for. Beautifully orthogonal and intuitive. The Motorola instruction set was what really got me into assembly. I tried many times to write assembly for the x86, but I simply couldn't get around the ugliness, the endianness (backwards for me), and the reversed format for source and destination... and don't even talk about those ugly segmented registers. Ugh.
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Even Intel early on recognized the limitations of its very early architecture and introduced replacements. But all were commmercial failures. Customers were too attached to legacy binary software. And this left openings for companies like AMD who "did Intel better than Intel".
So what happened then is that Intel emulates itself using more modern architectures. The underlying engine changesd to RISC around 486(?), wide-words, and more recently cells. All emulate the ancient x86 instruction set. Each generation needs proportionately less real estate to do this. Last time I looked it was 5%, but might be under 1% now.
Actually, Itanium was more of a bid to remove AMD from the playing field than anything. The only reason that AMD can still (somewhat) compete with Intel is because they were awarded free licensing of the x86 architecture from Intel in a lawsuit. This means that AMD has access to ALL Intel patents that are related to x86 - Itanium would completely negate that, effectively shutting AMD out completely (they don't have the money or legal ability to reverse engineer the EPIC architecture).
Intel probably knew that the move to 64-bit computing was needed, so they had their chance to completely negate the x86 patent deal they are legally bound to. What a perfect legal way to destroy a competitor?
Unfortunately for Intel, EPIC turned out to be way expensive and no one ever really jumped on board with it. The main reasons EPIC died was really because it wasn't x86. There just wasn't incentive to swtich to a completely new architecture, especially given the paltry performance gains achieved with Itanium - Itanium processors didn't deliver the performance increase Intel was hoping for until it was already dead (and even then they were modest). This had nothing to do with Microsoft, however, as Windows Server (can't remember exactly which versions) had Itanium support.
As a side note, I want to remind people that Windows is not the anchor to x86. Microsoft HAS been willing to create Windows with support for other architectures (like EPIC and x86-64, Windows CE has ARM support I think), the problem is cost. There is a lot of risk in developing a non-x86 variant of Windows and costs a lot of man-hours when there is no guarantee of any payoff. If Microsoft wanted to run themselves into the ground, going and making Windows for every architecture that sold itself on being "the next best thing" (example: EPIC) would probably be a pretty good way.
The reason PPC was able to beat x86 for a time was that around that time the x86 architecture was moving to being an ISA with the actual code done by a RISCy back end. The decode logic at that time was a significant percentage of the die space available, as process improvements came along that logic remained fairly static as far as total resource usage but that quickly became a smaller and smaller percentage of the available resources and so relative performance went up as the amount of the chip available for useful work rose. Today the more compact instruction density of a CISC front end helps increase cache utilization and thus better hide the huge penalty for accessing main RAM.
There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
8086/8088 didn't succeed *because* it was a 16bit hack of the 8008/8080/8085. It succeed because it was sold on the IBM PC (lots of sales) which in turn got cloned (even more sales of 8088s). By the time you sit back and try thinking about it, there are 8088s almost every where.
As counter example :
- Motorola 68k : wasn't a hack of the 6800, was instead a completely new and better architecture. Never the less, it managed to get really popular on 16bits arcade machine and home consoles. (To the point that it's really hard hard to find something else inside those - the SNES' 65c816 comes to mind as an exception). It was the standard everyone was used to, thus it made sense to keep the same chip into the consoles to help porting arcade titles.
- ARM. Wasn't a hack, wasn't a successor which tore older design neither. Just a new chip. Attracted initially some designers because of efficiency low power and low cost. Got success in embed applications. Grew fast. Now engineer are so much used to it, that this architecture simply can't get replaced. At least, unlike the x86 it's a very nice one and nobody is complaining about its dominance.
You can find in almost anything that is microprocessor controlled, but isn't a desktop.
To the point that Intel has a hard time pushing it's Atom chip in the PDA world. The first instinct of the engineer is always to tear it down and build it again, it is a useful function of the PHB (gasp!) that he prevents this from happening all the time. No. He must not avoid tearing at all cost. He must avoid tearing something that is very popular and pervasive. He can safely tear appart and rebuilt better something that nobody cares about.
The web is a nice example : when HTTP was invented, there were already other transfer protocols existing. Nevertheless it turned out being very popular. Because, well, the whole web thingy didn't exist before it. HTTP was new *in its own niche* and didn't try to replace something popular before it. On the contrary, it became itself very widespread (thanks to the popularity of the Web which used it), and thus became a standard that every body is using today for completely unrelated stuff (HTTP used as transfer protocol for Jabber, Bittorent, some RPC, etc.)
Unix was popular when Linux arrived thus, Linux' compatibility to the "widely used standard" did matter.
The Mac OS X success is simply explained by the same mechanism : the Macs are a controlled platform - no 3rd party hardware maker which could be pissed of by an incompatible switch in software or hardware.
Being more in control of whatever runs in a Mac, enable Apple to "abstract" each successive upgrade (68k -> PPC, Classic -> OS X, PPC -> Intel) by putting the former in an emulator running on the later.
Thus, for Apple user, whatever is being used underneath doesn't matter, the application are still running the same - except with more stability.
And thus, Apple engineer can safely tear apart and rebuilt it.
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