LucasArts Layoffs Spark Many Rumors, Including KOTOR 3
It seems that LucasArts has laid off somewhere in the neighborhood of 100 employees, sparking all sorts of interesting leaks and rumors. Chief among the rumors seems to be another carrot in the chase for the LucasArts/Bioware MMO project, which according to one employee, will take the shape of KOTOR 3. "Most interesting, however, is the information they provide on how the layoffs leave the company severely short-staffed as they approach a packed development schedule, one which it appears may be increasingly outsourced. Some of the titles they report LucasArts apparently have in this stacked pipeline, whether as publisher or developer, include: KOTOR 3, Battlefront 3, 'The Official Indiana Jones' game, another LEGO based game based on the Indy universe, and 'a lightsaber game for the Wii.'"
I stopped caring about LucasArts when they stopped making space combat simulators.
And everything he owns.
KOTOR3 as an MMO? That's awful. KOTOR 1 and 2 were the best adventure games to come out in a long time. That's what I want more of, adventure games.
I want a game with a compelling story, and interesting puzzles interwoven into the plot. I don't think that's possible to do with an MMO. I want to be the (singular)hero, the protagonist to the story. You can't have a compelling story with thousands of protagonists.
This is really bad news.
Give me Classic Slashdot or give me death!
The Wii-mote probably would do a great simulation of a light sabre considering both would have about the same balance type. Since a light sabre would not have any weight where the blade would be either. Kind of a cool concept for the wii-mote. And you can sell a light sabre "handle" for the wii-mote to fit in.
...because I have no fucking clue what KOTOR is?
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I see those NDAs that LucasArts probably made their employees sign went a long way.
OK, but tactile feedback is a very important part of sword-fighting, much more so than recoil is for shooting. Maybe vibration will be good enough, but I'm still not convinced.
I see your informative link, and raise you a pithy comment.
While still fun it it's own right, EVE Online isn't really space combat like Lucasarts did it. That genre of being inside the combat of a "space fighter", in the style of X-Wing, Wing Commander, Descent Freespace, etc, is something that I really miss.
"People who think they know everything are very annoying to those of us who do."-Mark Twain
I felt a great disturbance in the Force...as if a 100 voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.
Lucas the great rebel... is really just another corporate dick.