Sony Gives Educational Access To PS2/PSP SDKs
Verunks points out that senior manager Mark Danks at the Playstation Blog has announced the availability of PS2 and PSP development kits through college programs. He writes:
"PlayStation-edu is a program for universities and colleges to get access to PS2 and PSP development kits ... the same ones that professional developers use to make the games you love to play. You get the development software, the hardware, and the SDK to learn and experiment with. SCEA wants to make sure that students who are graduating from college are ready to program on PlayStation hardware and that means getting it into your hands."
Why on the PS2 and PSP? is programming for them the same as programming for the PS3?
I just know there's a great rootkit joke somewhere in this.
Seriously, though, I'm a Software Development major; I don't care if it's free. I'll not be writing code that helps Sony. And that's coming from someone who jumped on student Visual Studio offerings from Microsoft... while running three Linux boxes, a BSD, and a Mac box in addition to XP. I'm not a platform snob or (much of) an elitist, but I simply can't ignore the fact that Sony has tainted my profession by actually having the sheer gall to ship CDs with rootkits. I know they're separate divisions of Sony and all, but it's hard to make that distinction from far away, watching them get away with murder at the expense of the computer illiterate or trusting ignorant. I don't know how you can feel good about supporting their platform if you're a software developer. Maybe I'm too emotional about it, and I'll get thicker skin over the years, but I certainly hope not.
If I mod you up, it doesn't necessarily mean I agree with what you've said, sorry.
is there any greater confirmation of the value of OSS than companies wanting to give you access so you will help them out later?
Hold on, so the megacorp will 'give' you access so you'll be ready to help them later.... uhm, can we sue them? This is entirely the process of OSS, well sort of. If it is open, people will use it. If you build it, they will come. To me, this validates RMS rather than saying anything about Sony, unless you want to say that maybe they get it now? but huh? They don't get it, they just want cheap labor.
Well, perhaps people will learn... software is free. Excruciating customer service experiences cost money.
Just my opinion
Support NYCountryLawyer RIAA vs People
have been doing what Sony is doing for ages.
Don't be suprised, it's not revolutionary, and has nothign to do with OSS. Just good business.
Just be careful of exploding code. X_X
Savy profs will be able to ensure their students have adequately covered the course material by building courseware into PS2/PSP games. Instead of reading law at Oxford, perhaps one can play Fluid Mechanics and Heat Transfer or Computer Architecture at A&M.
Invenio via vel creo
There seem to be two common questions about the program.
1) Why not PS3?
The PS3 is a complex box to program for and the amount of knowledge which a student would get in a semester actually wouldn't be that much. The goal of the program is to help teach students about the low levels of the hardware...regardless of the platform. The PS2 is a very good teaching tool for this. I have seen too many students graduate who think that they can program "the metal" only knowing C# and Java. They don't know anything about DMA, registers, bus contention, instruction latency, etc.
2) What about indie games?
Again, the goal of ps-edu is instructional. However, I am in close contact with Sony World Wide Studios, so if a student creates a great game, I can easily put them in touch with WWS.
Mark
However, I wanted to point out something that no one has mentioned yet (oddly):For the record, no, there aren't always caveats. While the legal agreemenst may be harmless, I wouldn't be surprised if the fine print makes this program far less attractive than the first impression. If it involves the transfer of intellectual property, I'll be livid. Yes, the Playstation blog is probably not where that information should be, but a link would be appreciated.
Also, the fact that money still changes hands is a bit confusing. Were colleges and universities were not allowed to buy dev kits before? It seems like this program is just Sony marketing its dev kits to a specific audience.
Again, I'm not saying that this isn't a good idea - it would undoubtedly be a great learning tool for many university classes. But saying "You get the development software, the hardware, and the SDK to learn and experiment with" is a bit disingenuous given that the school has to purchase it, something that they could have always done.