Apple Quietly Fixes DTrace
In January we discussed a blog entry revealing that Apple had "crippled" its DTrace port. As the author notes in a followup post, to say that DTrace had been "crippled" was at least overstated: "Unfortunately, most reactions seized on a headline paraphrasing a line of the post — albeit with the critical negation omitted." In an updated entry, the poster notes that Apple has made good (so we have too): "One issue was that timer based probes wouldn't fire if certain applications were actively executing (e.g. iTunes). This was evident both by counting periodic probe firings, and by the absence of certain applications when profiling. The good news is that Apple has (quietly) fixed the problem in Mac OS X 10.5.3."
These sort of concurrency issues are bad enough when they're bug in your *own* code. When it's stuff in other apps producing what appears to be strange behaviour in your own (perfectly fine) code, that's a BIG problem.
This sort of issue wouldn't survive for a week on Linux.
It's not exactly rocket surgery.
Are you really going to sit there and tell me that there are no bugs in Windows (or Linux) more than five months old? Don't be ridiculous.
What is the connotation of "quietly" supposed to be in stories like this? (Not just with Apple.) It seems like a weasel word. Is the intention to give the impression that Apple embarrassedly corrected themselves, or that they were forced to give into pressure from the developer community, but don't have the cojones to admit it, or what? Because, anyone honestly expecting something other than a "quiet" fix is deluded. Is a bug fix in DTrace supposed to get a slide at a Stevenote or something?
Don't use xcode?
Seriously, unless you are developing Cocoa(or Carbon) apps, there is very little reason to use XCode. There are better free software programs out there for writing c++ code, not to mention you could always just call good ol' gcc on the command line....
Monstar L
Isn't Windows one big bug? :P
$ make
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The previous discussion generated hundreds of posts within a few hours, and topped out at 476. This one is at 60 comments after 3 hours and will be lucky to break 100. If you've ever wondered why Slashdot posts flamebait stories, there's your answer. "If it bleeds it leads."
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