Spore System Specs Released, Creature Creator Coming Soon
Will Wright's long-awaited game, Spore, seems to be nearing completion, with a release slated for September. In anticipation of this release, EA has outlined the system requirements and will still be releasing their Creature Creator demo for experimentation on June 17th.
... they just consume all your computer's resources.
I like to place meaningful quotes in my sig, so people will know that I know what meaningful quotes are.
HL2 Episode 2 only required a DX7 video card, and recommended a DX9 one. I wouldn't exactly call that game lacking shiny and high res textures.
Not mentioned in the article or summary is the much more interesting news that the Sporepedia is live. Go check out some of the creatures that the Maxis team has created. Some of them are quite different from those I've seen in previous media.
So what it sounds like is, if you upgrade your PC, the only way you can lay your paws on your software that you purchased from EA is if you also pay "protection" money to them. And then only for two years. Swell, huh?
Does knowing this before everyone else make me cool?
This is Slashdot. We're geeks. That's how we define cool.
The original Howling Frog is a fictional character and has no UID.