Metal Gear Solid 4 Review
mikesd81 brings us a detailed IGN review of the recently released Metal Gear Solid 4, which notes:
"Fans familiar with previous Metal Gear Solid games are aware that each title has introduced new gameplay mechanics for Snake to take advantage of. The incredible part about Metal Gear Solid 4 is there are tons of additional features added to this title, and even when you run into a system or mechanic that you wouldn't think would fit in the Metal Gear Universe, Kojima and his team have figured out a way to make it blend seamlessly with the gameplay, which easily allays any fears or concerns you have.""
And this is why I've never understood the appeal of the MGS games. If I wanted to watch a movie, I'd watch a movie, and I'd probably not choose one that's extremely poorly-acted with an unremarkable plot and weak characterisation (yeah, sure, it's moderately interesting by the standards of computer games, but really, so what?). I don't want it from a computer game. I don't mind the odd cut scene, but those guys just don't know where to stop. And it's not like the gameplay's engaging enough to make up for the endless sitting around twiddling your thumbs, either.
Kinda reminds me of Dragon's Lair - play for a few seconds to unlock a couple of minutes of animation, sit back and watch. The difference is that in 1983 or whatever it was, this was an impressive trick to pull off. Now it's just a really boring way to spend an evening.
No doubt this'll get marked troll. It ain't. I just don't get the fuss over these games. Sorry.