Slashdot Mirror


Intel Shows Off Quake Wars, Ray Traced

An anonymous reader writes "At the Research@Intel Day 2008, Intel showed a ray-traced version of Enemy Territory: Quake Wars. Compared to the original game, a water with reflections and refractions and a physically correct glass shader were added. Also, a camera portal with up to 200 recursions to itself has been demonstrated. To show off this ongoing research in the topic of real-time ray tracing, a four-socket system with quad cores has been used that allowed rendering the enhanced visual effects in 1280x720 at 14-29 fps. Just two years before, early versions of Quake 4: Ray Traced ran only at 256x256 with 17 fps. Even though Intel's upcoming Larrabee will be primarily a rasterizer, the capabilities for also doing ray tracing on it should deliver interesting opportunities."

6 of 368 comments (clear)

  1. Re:Why? by shermo · · Score: 5, Insightful

    Certainly more gameplay and a decent storyline would make it a better game. But sadly, fancy graphics will probably sell more on opening day. (See spiderman sequels)

    --
    Insanity: voting in the same two parties over and over again and expecting different results
  2. Re:Why? by Anonymous Coward · · Score: 5, Insightful

    Some very nominal special purpose hardware would eat this alive. Remember intel is using unaccelerated general purpose processors to do this!

  3. Re:Why? by Sabz5150 · · Score: 5, Insightful

    Certainly more gameplay and a decent storyline would make it a better game. But sadly, fancy graphics will probably sell more on opening day. (See spiderman sequels) Really? See: Wii.
    --
    "Who modded this informative? Whoever it is must've been smokin' some of that martian pot!"
  4. Re:Congratulations Intel! by bigtangringo · · Score: 5, Insightful

    I predict that you'll eat those words one day.

    --
    Yes, I am a smart ass; it's better than the alternative.
  5. Re:Height maps by Anonymous Coward · · Score: 5, Insightful

    I miss the 90's too, when geeks ruled the internet and programming was an art.

    Now children rule the internet, and programming is a dead end job.

    What a shitty decade this is.

  6. Re:Why? by RulerOf · · Score: 5, Insightful

    I'm trying to think of a gorgeous game that sucked...
    Your short term memory must be failing you as well, because you mentioned Crysis not two paragraphs ago.
    --
    Boot Windows, Linux, and ESX over the network for free.