Mass Effect DRM Still Causing Issues
An anonymous reader writes "There was some discussion last month about the proposed DRM for Mass Effect and Spore that required the game to phone home every ten days. They backed down from that, but have left in that a user is only allowed 3 activations per license key. A license key is burned up when the O/S is reinstalled, when certain hardware is upgraded (EA refuses to disclose specifics of what), and possibly when a new user is set up in Windows. Only in its first month, some users are already locked out of their games from trying troubleshooting techniques to get the game running."
No, OS is operating system. I can't work out what the slash is doing in the middle though.
Heil Hitler! Sieg Heil! Sieg Heil! End Jew World Domination! End DRM slavery! End M$ Imperialism!
"Laud" its "pratfalls"? What, praise its physical comedy?
Maybe you meant, "decry [its] pitfalls."
SIERRA TANGO FOXTROT UNIFORM
I get a kick out of reading all the pirates whining on the torrent sites about how their copy of ME is crashing left and right. At least the DRM kept the pirates from playing ME for a week or so - I'm pretty sure that's a record for a PC game. One hopes in the future DRM will be able to deliver a lethal electric shock.
You are arguing that it's the creator's fault for creating something that is exactly the same, so much so that nobody is willing to pay for it, but they want it bad enough that they're willing to steal it? Do you kind of see how your argument is backwards and counter-productive? If it's really something that nobody wants, nobody will HAVE it, regardless of price, thereby putting the company out of business or losing them money.
The real argument is that people WANT what's being put out, because they are childish mouthbreathers who don't understand how the real world works.