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Quake Editor Tread 3.0 Alpha Released

Joe Riedel writes "The alpha version of Tread 3.0, a Quake series map editor, has been released (including source code). Independent game developers and hobbyists who are looking for an editing tool may also want to check it out since it should provide a good starting point for their own tools (and it's free). This latest incarnation of the editor is unrelated source-wise from its predecessors; it is based on an in-house tool I developed a few years ago."

8 of 27 comments (clear)

  1. others by PhrostyMcByte · · Score: 4, Informative

    How is this different from other Open Source editors, like GtkRadiant and QuArK?

    1. Re:others by Anonymous Coward · · Score: 5, Funny

      How is this different from other Open Source editors, like GtkRadiant and QuArK?

      This is unusable, whereas GTKRadiant is very good...

    2. Re:others by johannesg · · Score: 4, Insightful

      The difference appears to be that this one has been the subject of a slashdot submission, while the others have not. Which makes perfect sense on the part of the author.

      I would like to draw your attention to a rather crappy aspect of the website that hosts this thing: there is no clue there WHAT IT IS. Without the help of the summary you cannot even figure out that this is an editor for Quake.

      Is it so bloody hard to write a note somewhere that this is in fact a piece of software that runs on (whatever OS) and does (whatever task)? Is it so bloody hard to mention the fact that this is in fact for the ancient Quake 1/2 games, rather than a recent version?

      I've said it before, but there is only ONE company in IT that can afford to not mention their core products on their front page, and that's Microsoft. Everybody else needs to describe WHAT THEIR WARES ACTUALLY DO.

    3. Re:others by Paradise+Pete · · Score: 3, Informative
      I would like to draw your attention to a rather crappy aspect of the website that hosts this thing: there is no clue there WHAT IT IS.

      .
      I'm assuming the page has been updated since your post, as the first thing I saw was "Tread is a Quake 1 and 2 map editor that runs on Windows XP."

    4. Re:others by ShakaUVM · · Score: 2, Interesting

      >>Is it so bloody hard to mention the fact that this is in fact for the ancient Quake 1/2 games, rather than a recent version?

      There's still an active dev community for Quake 1/2/3, with clients like FTEQuake adding realtime lighting, bloom, shaders, etc. to these clients. Quakeworld has never looked so good. =)

      Of course, I'd recommend CustomTF. =)

  2. BSP by IceFox · · Score: 2, Interesting

    Another edit, BSP a Quake level editor from the mid ninties (The BSP Homepage: http://ourworld.compuserve.com/homepages/bernier/). The application is no longer in development and has been given to me by the author to do with what I wish. The original code along with my modified GPL'd version is located here: http://icefox.net/programs/?program=Archive/BSP

    --
    Do you changes clothes while making the "chee-chee-cha-cha-choh" transformation sound?
  3. Re:slashdot != digg by Akzo · · Score: 3, Funny

    Today?

    --
    Sig is for Signature, so you don't have to manually sign every post.
  4. Re:Memories... by RedDirt · · Score: 2, Interesting

    Oh, man. Qoole was the only 3D editor that I could ever use with any success - it just worked the way my brain wanted it to. =) For a long time, back when VRML was still occasionally useful, I used it to create objects - though the whole chain of converters was terribly fragile.

    Hmm, I think I still have my two registered CDs around here someplace ...

    --
    James