Slashdot Mirror


KDE 4.1 Beta 2 – Two Steps Forward, One Step Back?

jammag writes "Linux pundit Bruce Byfield takes a look at the latest KDE beta and finds it wanting: 'Very likely, KDE users will have to wait for another release or two beyond 4.1 before the new version of KDE matches the features of earlier ones, especially in customization.' He notes that the second beta is still prone to unexplained crashes, and goes so far as to say, 'Everyone agrees now that KDE 4.0 was a mistake.' I'm not too sure about that — really, 'everyone?'"

6 of 431 comments (clear)

  1. What ars said... by Hoplite3 · · Score: 4, Interesting

    http://arstechnica.com/news.ars/post/20080702-the-critics-are-wrong-kde-4-doesnt-need-a-fork.html

    KDE4 will get better. There's a lot of promise in plasma. Until then, 3.5 is totally usable (I'm using it now). KDE has often put forward a lot of wacky ideas just to see what sticks to the wall. Good on 'em, I say.

    Look about the full KDE3 installation, you can find all sorts of ideas that never really made it. Drag and drop stuff, little file servers, and so on. Some of these things are probably in use by someone now. It's all part of KDE's great flexibility.

    --
    Use the Firehose to mod down Second Life stories!
    1. Re:What ars said... by niiler · · Score: 4, Interesting

      Exactly. There's a new paradigm in desktop coming and IMHO, it is worth waiting for. I, too, use KDE 3.5.8. However, I have compiled KDE 4.0.4 so that I could preview and screencast some of the programs (such as the physics simulator, Step). It's not terribly stable [but it's beta, so I don't expect it to be], but I love it.

      I suspect that the rants against KDE 4 are from people who are either impatient (think of the world we live in), are complaining because they are happy with KDE 3.5 and are concerned that they will lose productivity in moving to 4.x, or simply didn't read the fine print that it's in beta at the moment.

      I am also unhappy with people who have not acknowledged that the the goal posts are moving. It seems that they are not hearing the complaints against the KDE marketing machine. But the bottom line for me is that I have a usable platform until the release is stable, and I'm perfectly happy to wait until it is. Hey, I'm getting it for free.

  2. Re:Open Source Developers vs Commercial Developers by Darkness404 · · Score: 4, Interesting

    and they still can't come up with something remotely polished as Win2k was years ago?

    What is your idea of "remotely polished"? If you mean any modern Linux distro I would say that it is better than W2K. Lets start from the top...

    1. Solid kernel.
    2. Solid GUI base (X)
    3. Solid GUI (take your pick, XFCE, GNOME, KDE, etc)
    4. Lots of programs (just take a look at the Ubuntu repos)

    Now look at all the things that Windows 2000 doesn't have that Linux has

    1. Out-of-the-box driver support for just about everything (only exceptions are ATI/nVidia graphics cards, but some distros now include them)
    2. Central package management system
    3. 3-D effects
    4. Support for all major filesystems out-of-the-box
    5. Support for all major filetypes out-of-the-box

    Your comments are nothing but trolling. Show me how Windows 2000 or any Windows is better than Linux and stop making up your "facts"

    --
    Taxation is legalized theft, no more, no less.
  3. Re:Unexplained Crashes by mpyne · · Score: 5, Interesting

    But they were not due to us designing them out, it was due to the fact that they did not get ported over in time.

    So, would it be fair to say that you haven't removed any features, you just haven't gotten them all working yet? If so, that would give KDE users something to look forward to, instead of something to complain about.

    Well this is my personal feeling about features/configurability:

    1. Adding an option to do something that the program should be able to figure out is a bad idea. So in that regard we should be trying to minimize option dialog clutter by making programs smarter.
    2. Programs need to be useful however, including meeting the expectation of users of previous KDE 3 versions of the program. So yes, the idea is to get everything that was working in KDE 3 to work in KDE 4.
    3. In the case of Plasma, it is a replacement, not a port, of kicker, kdesktop, etc. The Plasma devs are not trying to force people into using one specific desktop metaphor or anything like that. Even the much maligned KDE 4.0 release had support for desktop icons (which was a feature regression in my case since I disable them. ;) KDE 4.1 will have a type of applet called a folder view that will show a file view for any folder, not just the ~/Desktop. So you can use it full-desktop if you'd like (although IIRC the desktop background will be obscured) but you can also have more than 1 (i.e. a coding directory or a web site directory). Or in other words, in cases where a KDE application is replaced outright we'd like to implement the useful features of older version but it may not necessarily be a 1:1 correspondence if we feel there is a better way to implement the feature.

    So yes, the idea is to make things that worked before work again if it doesn't work now. Of course the usual disclaimers apply, full refund if it doesn't work, patches always accepted, help always appreciated, etc.

  4. A distro-timing faux pas vs a technical disaster ? by yorkshiredale · · Score: 4, Interesting

    The distros have had a big hand in the unpopular reception of KDE4.0.

    I've been a Fedora user since Core1, followed most of the revisions, and recently upgraded to F9. I have found most all Fedora major releases to be more stable and usable than previous.

    Upon installation of F9/KDE4.0, I thought something really bad had happened to my system (strange menu, taskbar screwed up, desktop icons weird). Only after some reading (yeah, should have RTFM first) did I learn it was all intentional - KDE4.0 !

    Having used it for a while, I admit it has potential. Due to the independence on display resolution, KDE4 looks much nicer on my old 1024x768 laptop than KDE3.x ever did. The guts feel great, the skin is flaky (I humbly await your jokes).

    But I wish Fedora (yes, I do realize that Fedora is a 'testbed' of bleeding-edge packages) had waited before including KDE4.0, perhaps giving an install option, or simply putting it off until F10/KDE4.x

    Fortunately, I didn't upgrade my office machine to F9 - I would be really in a mess if I tried to used it as productively as I can with F8/KDE3.x

    KDE4.x future looks bright, I'm more disappointed with the Fedora team that chose it as the only KDE desktop for F9.

    --
    The opinions expressed here are those of this individual, and may not reflect the policy or practice of the collective
  5. Re:Perfect? by TheNetAvenger · · Score: 4, Interesting

    KDE 4.0 and 4.1 are not meant to be perfect in every way. They are meant to establish a new scheme of APIs and a new design dynamic. It is a big overhaul that is in its beginnings.

    And Vista isn't? Are you new or just Slashdotted?

    Vista comes with several new API sets are out of 'in theory' technology in other realms of computing, yet people look at it and think, oh, it isn't much different than XP. It looking and working as much like XP as it does is one of the things Microsoft got right with Vista.

    Go read up on the Vista APIs that are not only a foundation in new technologies, but an entire new method of programming, based on some very advanced beyond 'object' programming principles.

    Then take a look at the Vista WDDM. It is not just another driver model, but a new video subsystem model that goes from the hybrid kernel/user mode all the way up to the vector based composer.

    If you look at the complexity of the WDDM and yet how applications, from GDI and Win32 to OpenGL/DirectX and even overlays look like they did on XP, yet are being processed and drawn by a very new engine and work virtually flawlessly it is quite a feat. As Vista isn't just taking bitmaps of the Windows like KDE is doing or OS X does, but the WDDM shoves a lot of old drawing technology through the 3D GPU, from some basic GDI functions to font rendering and even offers up the 3D GPU for decompressing bitmaps when older applications read and draw them.

    Next thing to notice about the WDDM is the GPU scheduler (pre-emptive 3D), virtualization and multi-processor GPU inherent abilities that current no other OS even offers a close substitution.

    I actually don't think KDE 4 is bad, and has started the open source world to push forward in thinking beyond clever code and start to think all the way to the end user.

    Vista is supposed to be a workstation solution ready for every day production use right now.

    It is more stable than XP, more secure than XP, easier for business to deploy (mind numbing easy even), and unless you are trying to get it to run on 512mb, outperforms XP.

    Where has Vista failed in this?

    I get the whole SlashDot we hate MS, but from a Window's user or business user standpoint, where does Vista fail? There are the mindless ramblings of several people's friend of a friend stories; however, outside of the 'we wish' slashdot world, most Vista users are more than happy and would fight over going back to XP.

    You are not forced to upgrade to KDE 4.x, but Vista is required for some of today's games and applications because they don't run in earlier versions. This is the difference.

    What games run KDE again? Short of a few desktop games, they are not running 'via KDE', therefore, how would the KDE version have any reference on this?

    Vista has a new gaming API, and even in the non-DX10 area included things needed for Windows Live out of the newer networking APIs (i.e. Halo2 Vista only 'originally' release).

    Outside of that, games that are Vista only are too few and far between, which is sad because game makers have pulled back full DirectX10 support and instead are delivering hybrid games that have a DX9 engine with some DX10 enhancements turned on. (XBox 360 games are closer to pure DX10 than most DX9/DX10 hybrids being released now.)

    We have yet to see a DX10 game that is fully DX10, which will be Vista only.

    If a game requires a 'new' version of OpenGL are you going to argue the game is bad?

    The difference here is DX10 goes past the basic libraries of OpenGL and older DX9. Since, yes, DX10 does expect the OS to be Vista because it relies on the OS handling GPU scheduling, virtualization, etc.

    OpenGL has no OS dependance it can rely on, and can be both good and bad. We know the good side of this, but on the bad side, the level of features or performance it can offer is limited as it can't expect anything from the OS in new technologies. Unlike DX10 that can expect the OS to handle GPU RAM for the application an