W3C's Role In the Growth of a Proprietary Web
Paul Ellis writes "Mozilla's Asa Dotzler has said 'It's really hard for me to believe that either [Microsoft or Adobe] have the free and open Web at heart when they're actively subverting it with closed technologies like Flash and Silverlight.' But are they really subverting it? Where is the line between serving the consumer and subverting the Web? This blog post makes the case that the W3C's glacial process should share in the blame for the growth of proprietary technologies."
Just keep in mind, there's nothing stopping web developers from using straight HTML, CSS, JPG, PNG and GIF for basic animation. If you need media, you can embed an mpeg or a simple wav file. If you need processing, you can do it as CGI/server-side, at the same time ensuring 100% browser compatibility and avoiding the hijacking the web-client's CPU. Don't blame Adobe or MS or Sun for providing closed or deeply complicated, uncontrollable technologies; blame yourself for using them.
Flash no more "subverts" the web than Photoshop "subverts" image processing, or the GPL subverts how software is published. You want to use these things, that's your choice. There are other options available that are just as useful, and in some cases, more so.
I've fallen off your lawn, and I can't get up.
Who really owns something that you make in Flash? Just as when you write a document in Word, when you compose in a proprietary format, you hand the keys over to the vendor. You, and anybody who wants to view or edit what you've created, have to go through the One Software Company. And that's permanent; whatever DRM or platform decisions the company makes in the future will bind you as well.