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Blizzard Wins Major Lawsuit Against Bot Developers

Captain Kirk writes "World of Warcraft owners Blizzard have won their case against the programmer who wrote Glider, Michael Donnelly. (We discussed the case here when it was filed.) Blizzard won on two arguments: first, that if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright; second, that selling Glider was interfering with Blizzard's contractual relationship with its customers. The net effect? If you buy a game, you transfer rights to the game developer that they can sue you for."

10 of 838 comments (clear)

  1. Re:Good News for Blizzard, bad news for copyright by HybridJeff · · Score: 5, Informative

    If anyone is interested, you can find a copy of the actual decision via the glider forums ---> link (27 page PDF).

  2. The opposite of Nintendo vs. Game Genie by Dash+Hash · · Score: 5, Informative

    A long, long time ago, in a galaxy not so far away, another major gaming corporation lost a lawsuit against a not-so-similar game "enhancing" device.

    Nintendo was attempting to stop the creators of Game Genie from releasing their product via a lawsuit, but the creators of Game Genie were found to be within their rights to permit such altered play.

    I fully realize that Nintendo/Game Genie are a very different beast compared to World of Warcraft/Bots, but at the same time, they are still relatively similar.

    I don't have much else to say on this subject, even though I feel bots in online games cross the line, but it does make me wonder if any other gaming companies will attempt to revisit the old issue with cheat devises (such as Game Shark).

    Anyway, here's a link to a bit more info about the Nintendo vs. Game Genie bit. Sorry it's from Wikipedia, but it is a semi-decent summary (emphasis on summary) that is readily accessible: http://en.wikipedia.org/wiki/Lewis_Galoob_Toys%2C_Inc._v._Nintendo_of_America%2C_Inc.

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  3. Re:Good News for Blizzard, bad news for copyright by Lane.exe · · Score: 4, Informative
    OK, let me break this down for everyone (I am a law student).

    What the decision is saying is that, under 9th Circuit law, it is "copying" to move a program from storage to RAM. So, any time you load a game, you are copying it. If you do this in violation of the EULA and TOU, which in this case prohibit you from loading the game in to RAM at the same time as running the Glider software, you are not authorized to copy the game. This is a copyright infringement. The reason Blizzard chose this method was to have some cause of action directly against MDY, because otherwise it would be a breach of contract suit against the users (who are judgment-proof) for breach of contract damages alone, which are so small as to be non-existent.

    The decision is relevant in the 9th Cir. only, but the reasoning appears substantially correct. The rule that copying in to RAM is copying under the terms of the Copyright Act is not unique to this case: it is in fact cited under previous authority. This case rather simply applies this standard and says that it is a violation of the EULA to use a bot like Glider, and that copying in violation of the EULA/TOU is sufficient to constitute a copyright infringement.

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    IAALS.
  4. Re:Wow... by icebike · · Score: 4, Informative

    Oh, grow up and go read TFA.

    You are allowed by the license to use one copy at a time.

    The infringing software allows you to load multiple copies in such a way as to eliminate the copy protection and violate the license.

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  5. Re:Most overturned by number or percent? by Chris+Burke · · Score: 5, Informative

    Most overturned by number of cases, or by percent of cases? If by number of cases, please consider that the Ninth Circuit has jurisdiction over a far larger population than any other court of appeals in the United States. In fact, it covers over 19 percent of the U.S. population.

    It's by number of cases. The overall percentage is completely within the norm; this is the old "Oh the 9th Circuit is a bunch of liberal activist crazies that the high court always overturns because they're crazy" bullshit turned into "common knowledge" for the sake of wishful thinking. In reality, they just see a much larger number of cases, and most cases that reach SCOTUS are overturned, from any circuit.

    I once saw a very thorough breakdown over a number of years showing the data, and the 9th was by far the most active, and it's reversal rate was not out of line, it was more that other courts had such low number of cases the difference was immaterial. Can't find it now; a few seconds of googling showed a blogger who -- of course taking the "9th is doing a bad job" angle -- said the 9th was reversed 19/22 times last year, and that the next busiest circuit, the 5th, was reversed 4/5 times. Frankly I'd like to see more than 5 cases with one upheld before I start saying the 5th is doing any "better" than the 9th.

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    The enemies of Democracy are
  6. Re:Wow... by Torvaun · · Score: 4, Informative

    Except that it specified unauthorized copy. It can be assumed that any chunks of code that the program causes to enter RAM are authorized, by dint of the programmer doing it.

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    I see your informative link, and raise you a pithy comment.
  7. Re:Wow... by Atlantis-Rising · · Score: 4, Informative

    No. It doesn't. The 9th Circuit cases are indeed the most likely to be overturned, (not the same thing), but that is because there are more of them than any other circuit (the 9th Circuit covers about 20% of the US population).

    Proportionately speaking, the 9th Circuit is about average for the chances of any individual case being overturned.

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    "It is possible to commit no errors and still lose. That is not a weakness. That is life." -Peak Performance
  8. Re:Wow... by kesuki · · Score: 4, Informative

    the point was, this 'cheat' was running warden(the name of WoW's anti-cheat run time) in a sandbox that couldn't 'detect' the cheat, because it was loaded into a sandbox where it could only see what the cheat programmer allowed it to see.

  9. Re:Wow... by mopomi · · Score: 5, Informative
    If the court had found that, you might be right.

    However, a reading of what the court actually found is much less worrisome.

    The Court reaches the following conclusions on the basis of undisputed facts, construction of the EULA and TOU, and controlling Ninth Circuit law: Blizzard owns a valid copyright in the game client software, Blizzard has granted a limited license for WoW players to use the software, use of the software with Glider falls outside the scope of the license established in section 4 of the TOU, use of Glider includes copying to RAM within the meaning of section 106 of the Copyright Act, users of WoW and Glider are not entitled to a section 117 defense, and Glider users therefore infringe Blizzardâ(TM)s copyright. MDY does not dispute that the other requirements for contributory and vicarious copyright infringement are met, nor has MDY established a misuse defense. The Court accordingly will grant summary judgment in favor of Blizzard with respect to liability on the contributory and vicarious copyright infringement claims in Counts II and III.

    Basically, because the users of Glider are violating the terms of the contract with Blizzard, their copying of the software (to RAM or not to RAM) is not covered under US Title 17, Section 117 (regardless of what the sibling post states).

  10. Sorry, read it again! by Anonymous Coward · · Score: 5, Informative

    that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner

    The plain meaning of this text is that you're allowed to copy it into RAM if that copying act is an essential step in the "utilization of the computer program in conjunction with a machine", with the exception that this rule does NOT give you permission to copy it if you are also using the copy for something other than "utilization of the computer program in conjunction with a machine".

    Now playing World of Warcraft, with or without Glider, and with or without obeying the terms of Blizzard's EULA/ToS, is still "utilization of the computer program in conjunction with a machine". People running Glider are not doing some magical-fairy-dust thing to their WoW program; they are simply running it on their computer like everyone else. Which requires copying it to RAM, which according to the text of 117(a) is not an infringing act.

    For example, if you decided to print out a hex dump of the whole program on paper, that would be something other than "utilization of the computer program in conjunction with a machine", and that action would not be protected by 117(a)(1).

    This decision is wrong because the judge interpreted 117(a) incorrectly (as did the Ninth circuit court that he's following). As a result, a software developer who sells a product which happens to help people play World of Warcraft, is now guilty of *infringing Blizzard's copyright on the software program World of Warcraft* even though he didn't copy World of Warcraft himself, and didn't induce any other parties to copy it either. Simply because Blizzard includes a unilateral contract in the box with the software they sell, this other guy (who they haven't sold it to) is now guilty of copyright infringement. Wonderful.

    It's a very dangerous precedent, and hopefully those decisions will both be overturned before they cause too much trouble.