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1200-Baud Archeology

jamie found this singularly geeky article on reconstructing Apple I BASIC from a cassette tape. It claims to offer the first confirmed perfect dump (BIN) of the 4096 bytes of this venerable interpreter. Terrific fun for the whole family. "The Apple I is extremely rare. Only 200 were built, and less than 100 are believed to be in existence. Neither Steve nor Woz own an Apple I any more, and neither does Apple Inc. The cassettes are even rarer, as not every Apple I came with one... So here is how to decode the signal. Let us first open the audio file in Audacity and look at the waveform... It is now time to write a small program to measure and dump the width of the pulses."

27 of 211 comments (clear)

  1. Alternative tools by stryyker · · Score: 5, Interesting

    Probably would have been useful for the person to look at how C64 emulators and people handle transfer C64 tapes to PC.

    1. Re:Alternative tools by Alioth · · Score: 5, Interesting

      Yes - I thought this too - the article's slashdotted at the moment but the summary makes me think he made a mountain from a molehill. In the Sinclair Spectrum world, loading Speccy tapes on to a PC, and encoding them in a useful format (TZX) has been a solved problem for years.

      All these tape formats were physically pretty similar when it comes to how they were encoded, and the same techniques could have been used by looking at any home computer emulator that loaded stuff from tape even if the details were different.

    2. Re:Alternative tools by lpontiac · · Score: 4, Insightful

      the summary makes me think he made a mountain from a molehill.

      I think the emphasis is more on the historical significance, given the rarity of the tapes and the fact that the only digitised copy floating about has been patched.

    3. Re:Alternative tools by Lumpy · · Score: 4, Interesting

      Didn't the Apple I use PSK instead of FSK encoding for the tape audio?

      I though instead of Shifting frequency they shifted phase which is quite a but harder to detect than frequency shift.

      BTW: Computer Tapes worked great to load software across Ham radio. 2 meter radio, I would load a game from a friend across the city over 2 meters by simply patching audio from the rig to the computer.

      Luckily the C64 had a very slow bitrate (even the floppy drive was slow as hell) for it's storage tapes so it worked great.

      --
      Do not look at laser with remaining good eye.
    4. Re:Alternative tools by daBass · · Score: 5, Interesting

      There used to be a Dutch radio program in the 80s called "NOS Hobbyscoop" that had their own basic interpreter for many computers of the day. (MSX, Acorn, Sharp MZ, etc.)

      They actually broadcast computer programs every week on medium wave AM. They'd count down, you start the cassette recorder and you had some new programs.

      Fun for the whole family, even if a bit painful on the ears!

    5. Re:Alternative tools by Mr+Z · · Score: 4, Interesting

      No. It's FSK, but it used a constant number of zero crossings per bit, rather than a constant bit period. So, to decode it, you count the average time between zero crossings rather than the number of zero crossings in a fixed time window.

      On the plus side, it seems like the Woz scheme has some benefits. If you assign the shorter bit period to the more common bit value (likely, '0'), you shorten your average recording length a little. On the minus side, if you get an extra zero crossing in there (say, due to noise that wasn't filtered away by a Schmitt trigger or other hysteresis somewhere), recovery may be awkward.

      BTW, the C64 floppy drives were slow as heck, but that had nothing to do with the bitrate for its media. There's some goofy history there, involving bugs in the shift register on the VIC-20's PIA, the decision to use CPU control loops instead to determine the bit period when communicating between the drive and the machine, and then the greater cycle-stealing period of the VIC-II as you get to the C64 throwing a monkey wrench in the works. The fast-load carts worked by restoring the native CIA hardware shift register to get rid of the CPU-controlled bit shifting to read bits from the floppy, restoring its speed to performance levels similar to the old IEEE-488 based bus they used back in the Commodore PET era. But that's a different story for another day.

      --Joe

    6. Re:Alternative tools by linhux · · Score: 5, Insightful

      When I was a teenager, I used to decode FAT tables and directory structures by hand, using pen and paper and printouts from a raw hex dump of a hard disk. I didn't do this because there was a problem needed to be solved; I knew what was on the disk and there sure were plenty of tools to read the data (like MS-DOS). But it was a fun challenge and I learned how FAT worked.

      I can see how this is a similar challenge. It's nothing more than a geeky sudoku.

    7. Re:Alternative tools by C0vardeAn0nim0 · · Score: 4, Interesting

      here in brasil, UFRGS (federeal university of rio grande do sul) broadcasted test programs using stereo FM. one chanel would broadcast audio, the other encoded text to be decoded by an MSX computer and displayed on screen. the idea was to make talk radio accessible to def people.

      --
      What ? Me, worry ?
  2. this makes me want to take a dump of my own by Anonymous Coward · · Score: 4, Funny

    *off to bathroom*

    I'll report my findings later

    1. Re:this makes me want to take a dump of my own by Anonymous Coward · · Score: 4, Funny

      be sure to check the logs

  3. Sounds like a great idea for an iPhone app. by jcr · · Score: 4, Funny

    It would be way cool to have an Apple I emulator on my phone. Come to think of it, a DEC PDP-1 emulator with SpaceWar would be pretty sweet, too.

    -jcr

    --
    The only title of honor that a tyrant can grant is "Enemy of the State."
  4. Teach it! by VincenzoRomano · · Score: 4, Insightful

    I think that at least the basic interpreter should be taught to the new generations.
    They don't feel confortable enough in less than 1 GB, what if they had just 4 KB?

    --
    Maybe Computers will never be as intelligent as Humans.
    For sure they won't ever become so stupid. [VR-1988]
    1. Re:Teach it! by Technician · · Score: 4, Interesting

      I think that at least the basic interpreter should be taught to the new generations.

      To rain on the parade, I wonder if there is a copyright violation in posting the code online un-edited. How long is copyright nowdays?

      It's something we need to address in this age of IP property where the market has expired years ago but the copyright is in force for many more decades.

      --
      The truth shall set you free!
    2. Re:Teach it! by Digital+Vomit · · Score: 4, Insightful

      How long is copyright nowdays?

      Functionally "forever".

      --
      Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
    3. Re:Teach it! by QuantumG · · Score: 5, Insightful

      If Apple tried to sue, Woz would likely pay for your defense.

      --
      How we know is more important than what we know.
    4. Re:Teach it! by Anonymous Coward · · Score: 5, Interesting

      Of course I would! But this gets sticky. I gave away the Apple I schematics and monitor ROM (256 bytes to replace a front panel with a keyboard) but only a couple of copies of the BASIC, which I also intended to be in the open domain. I don't know if I ever gave away the completed Apple I BASIC because by then it was virtually the same for the Apple ][ (now completed) as well. We took the steps to retain the copyright for BASIC on the Apple ][. Any steps we took for the Apple I would be in the gray. I can't believe that it matters to Apple at all anyway.

  5. Re:Doing it the hard way by Hal_Porter · · Score: 5, Interesting

    Yes. But a few people did some very magical things with tapes before the became obsolete. I saw a demo of a turbo tape system on an Atari 800XL which could load games "faster than a disk drive". Actually it about tied, but that was still impressive. The disk drive could probably managed 9600 baud sustained.

    The modulator / demodulator was lump of potted electronics I could easily fit in my hand. Potting compound was a blank gunk you applied to electronics you didn't want people to tamper with, in this case to stop people seeing the components used. But whatever they were they could modulate and demodulate data at around 9600 baud. This was in the 80's back before DSPs too, so whatever circuit was used must have been made of Op Amps, transistors and passive components.

    I never worked out how it worked. Though I can imagine exploiting the stereo nature of the tapes to send one carrier and phase shifted signal might work. Phase modulation is easy and demodulation is too if you have the carrier. Still phase modulation at 9kbaud+ would be a tight fit on an audio tape. I don't think things like QAM would be possible given the size of the package, the selling price (about twenty English pounds, or $40), and the primitive nature of 80's technology.

    --
    echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  6. Electron ROM Ripping, ol' school by ga5p0d3 · · Score: 5, Interesting

    Reminds me of my housemate and I at university ('92-'95) using the tape control relay on an Acorn Electron wired to a PC serial port to rip the ROM so we could start writing an emulator. A small BASIC program PWM encoded the whole ROM in about an hour IIRC. Was a great start to the project, we got as far as CPU emulator, multi-window debugger, VGA display driver, and had it running basic no problems. He got it reading WAV's of games recorded from tape too. Got as far as the in-game screen of Chuckie Egg before we ran out of knowledge and became stuck trying to fathom the hardware keyboard input. (for the BASIC interpreter we just injected characters into the key buffer). Ahh, happy days. :o)

  7. Uhh... by consonant · · Score: 5, Funny

    Terrific fun for the whole family.

    That must be one weird family...

  8. Nick Hodge Says by Anonymous Coward · · Score: 4, Interesting
    (scroll down to the comments, in case you ever RTFA):

    Apple Inc does own an Apple I

    It is actually owned by Apple Computer Australia, and on loan and display at the Powerhouse Museum in Sydney.

    For many years, it was under a glass box in the foyer of the Apple Australia offices.

  9. Re:Doing it the hard way by Hal_Porter · · Score: 5, Interesting

    The computer I designed and built around 1981 did 9600 bps with some TTL logic i designed myself. The format used was Manchester II, very simple to encode and decode if the clock can be recovered (the difficult part) for the decode phase. I think I used less PCB space than what was needed for the common 300 bps Kansas City format.

    When the Atari sent data to the tape it had an internal modulator. But IIRC the demodulator was in the tape deck. And in any case you could output data to the disk drive, when it was a selectable baud 0-19200 rate and not modulated. So it seems like the turbo tape interface could use custom software to get 9600 baud TTL data to or from the tape and do its 9600 modem baud magic internally with a handful of components.

    Tapes are stereo, so you could send the clock one one channel and the phase shifted clock (the signal) on the other.

    You need an oscillator and a phase shifter made out of an XOR gate to modulate. Shifted single goes on one channel say left, unshifted one on the other, say right

    To demodulate you use a phase detector made out of an XOR gate to compare the phase of the two channels.

    This would be analogous to Manchester BPSK coding, except that you use one of the two audio channels to store the carrier so you don't need to spend expensive electronics regenerating it.

    So something like this seems plausible. Unfortunately I didn't know enough about electronics back in the Atari days to try it.

    --
    echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  10. Re:Memories by troon · · Score: 4, Interesting

    Tape, yes. But do you remember 45rpm floppy 7" "records" that came with magazines? Or programs broadcast over the radio late at night?

    I've just written this article, coincidentally:

    http://mark.tranchant.co.uk/2008/07/a-unique-generation

    --
    Ydco co ,df C erb-y go. a Ekrpat t.fxrapev
  11. Pom1 by anarkavre · · Score: 4, Informative

    I wrote, ahem, ported a Java Apple 1 emulator about a year ago to SDL and added a few of my own features. Haven't done much more to it since then. But for those nostalgic geeks out there, you can find it at the following link.

    http://pom1.sourceforge.net/

    --
    "Without curiosity and knowledge, the mind is a vast void. Without the mind, curiosity and knowledge are nonexistent."
  12. Amazed it actually works by pslam · · Score: 4, Interesting

    The interesting thing about this article is:

    • a) The MP3 encoding process didn't totally mangle the signal. A decent encoder should have dropped all those 1ms duration waves due to masking. Must be a crappy encoder or a forced high bitrate :)
    • b) I get the distinct impression the author doesn't know what FSK is, or that it's the encoding for the signal. Yet he still manages to decode it. The HARD way.

    This could have been done so much more easily :)

  13. There is a MUCH Easier Way... by macs4all · · Score: 5, Informative

    I own an Apple 1. ...And a copy of Apple 1 BASIC on cassette, and Woz's Mini-Assembler that is "origin-ed" for the Apple 1. (This is the same Mini-Assembler that was in the Apple ][ ROMs, at $F666). And a few other Apple 1 goodies.

    Do you realize that the cassette interface for the Apple 1 and the Apple ][ are identical?

    Yep, you can read an Apple 1 audio cassette with any old, easy-to-find Apple ][. And from there, you can use any one of a million methods to get the data out of memory and onto another medium.

    Also, you can simply use the Apple ][ to create a NEW cassette for your Apple 1 (if you happen to be lucky enough to have one).

    BTW, I think mine is "serial number" 0064. At least that's what I think the "0064 that is written in Sharpie on the PC board means...

  14. Those were the days... by Digital_Mercenary · · Score: 4, Funny

    Many seasons ago, in a high school computer lab in the Bronx. I would save programs from computer labs Commodore PET to tape and wonder why they would always be blank the next day. Over time I realized that riding the NYC trains with my school bag on the car floor was not such a cool idea. NYC trains were somehow erasing the tapes when they were place closed to the floor. Until I figured this out there were many nights spent pondering what the gods of computing had against me. Curse you Number 6 Line! Curse you!!!

    "Ahhh the suffering...."

  15. Neither Steve nor Woz owns an Apple I? by SteveWoz · · Score: 4, Informative

    I still own a couple Apple I's.

    --
    OK a new size TV