Best and Worst Coding Standards?
An anonymous reader writes "If you've been hired by a serious software development house, chances are one of your early familiarization tasks was to read company guidelines on coding standards and practices. You've probably been given some basic guidelines, such as gotos being off limits except in specific circumstances, or that code should be indented with tabs rather than spaces, or vice versa. Perhaps you've had some more exotic or less intuitive practices as well; maybe continue or multiple return statements were off-limits. What standards have you found worked well in practice, increasing code readability and maintainability? Which only looked good on paper?"
It doesn't really matter what you do, so long as everyone on the team does the same thing.
Make it "cut and paste" friendly, and as small as possible.
That's a really bad idea. Cut and paste causes code cloning, which is among the most difficult maintenance problems.
Code should be designed, when possible, in small chunks (methods, functions, etc.). This keeps the need to think about refactoring to a minimum, since the code is already factored. Well factored code has many other benefits, including easier-to-write unit tests and better understandability.
I maintain software that was originally written by someone as a prototype and eventually given production status. 4 years later, I am still pulling bugs out that relate to code cloning. Think of the guys who will maintain your software, please.
All my liberal friends think I'm a conservative, all my conservative friends think I'm a liberal.
There are other good reasons for putting open braces on their own line. The biggest is that most coding conventions have a maximum line width. If you have an 81-character line, you need to break it. When you are scanning down the code, all you see is a line at one indent level followed by another line indented more - you need to read the entire line to tell whether it's the start of a block or not. With braces on their own lines you can tell just by visual pattern matching where every block starts and finishes.
While I'm in holy-war territory, I'll also chime in on the tabs versus spaces argument. The tab character has a well-defined semantic meaning. It means 'indent this line / paragraph by one tabulator.' If you are indenting anything there is only one character you should be using - tab. It does not, however, have a fixed width, and should therefore never be used anywhere other than the start of a line or for aligning two lines. If you have to split a function across two lines, you should indent it like this:
Then, no matter whether the person reading your code thinks tabs should be 1 or 8 characters wide, arg1 and arg2 will always line up. Sadly, vim does not have the ability to distinguish marks used for indenting and marks used for alignment and so this has to be done manually.
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Coding guidelines are typically justified because, as it goes, most of the time is spent fixing bugs in existing code than writing new code. The guidelines are needed because it helps others to come up to speed quickly while they try to figure out the code in which they have to fix the bug(s).
I think that is the wrong focus, as it tends to reinforce incorrect behavior, i.e., the writing of buggy code.
Coding guidelines should focus instead on the techniques that help reduce the number of bugs in code. How is that done? It takes someone (typically a senior person) looking at the the bugs that have been found in the code, categorizing their cause, devising a way to prevent those bugs from occurring, then putting that into the guidelines.
Keep the focus of the guidelines where it should be: to increase the quality of the software.
Bollocks.
Draw your line from the closing brace up to the first line with any text on it, that line is the start of your block.
Having your opening braces on an empty line might be more aesthetically pleasing but has zero advantage in making the code clearer.
Either way, the most important thing is to have everyone do it the same way, every time.
I wish to remain anomalous
Bollocks. It's a tradeoff just like every other debate in the programming world. Sure, Perl gives you the ability to put way to much code on a single line. But the opposite problem of putting loads of white space all over the place is almost as bad.
The more you spread out the code, the more you have to scroll. White space is valuable when it means something, like to separate discrete tasks within a long function. But the whole
}
else {
thing is just a waste of space. It's one line less of code I can see. I visually parse } else { instantaneously. Similarly, some compound expressions or chained method calls make perfect sense. The right place to break out multiple lines depends on the reader's own cognitive abilities and familiarity with the symbols being manipulated.
Otherwise
writing
like
this
would
be
much
easier
to
read