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Consumer 3D Television Moving Forward

TheSync writes "Hollywood Reporter claims that SMPTE (the Society of Motion Picture and Television Engineers) will 'establish an industry task force to define the parameters of a mastering standard for 3D content distributed via broadcast, cable, satellite, packaged media and the Internet, and played-out on televisions, computer screens and other tethered displays.' Already, Japanese Nippon BS viewers with Hyundai 3D LCD sets can watch an hour of 3D programming daily. Even your existing DLP TV set might be 3D capable today with the addition of LCD shutter glasses." Reader DaMan1970 makes note of another developing television technology; telescopic pixel displays. "Each pixel consists of 2 opposing mirrors where the primary mirror can change shape under an applied voltage. When the pixel is off, the primary & secondary mirrors are parallel & reflect all of the incoming light back into the light source."

2 of 127 comments (clear)

  1. Unfortunately hard to take-off by JimboFBX · · Score: 5, Insightful

    I have a pair of e-dimensional 3d glasses (yes, they DO work if you have the right set-up and some patience*), and can say after showing them to a few people, several issues will keep 3d from mainstream:

    Motion sickness
    Astigmatism
    Eye strain
    The fact some people just can't plain see it despite having 2 eyes
    Battery life of wireless shutter glasses
    Looking like a nerd

    There's some serious patience required to adjust to it, its not natural to focus your eyes direction at one depth, and change the actual focus to another. When what your looking at is far away (like a movie screen), its a lot easier. When its a TV or computer screen that is just a few feet away, its harder to adjust to, and for a lot of people if they don't instantly "click" with something then its hard to get them to want it.

    Speaking of the obvious thought of porn, I'm surprised magazines haven't tried using stereoscopic pictures. This is a really easy 3d trick anyone can do- simply take two pictures of a static object side by side with the camera pointing towards a certain object (make sure its the same object in each one!). Put them next to each other, then slowly cross your eyes until they merge. It'll form a 3d picture, full color, no special equipment required, no red/blue glasses to give people headaches. The further apart the pictures are taken, the more pronounced the 3-d effect. You'll want to use the cross-eyed effect as opposed to the "looking into the picture" effect because it allows for a larger picture.

    1. Re:Unfortunately hard to take-off by JoeRW · · Score: 5, Interesting

      Well if you use a compatible DLP projector (such as those listed here: "http://www.stereo3d.com/cgi-bin/discus/show.cgi?3177/3347") instead of a pc screen with the shutter glasses, and make the screen very large, the 3d effect is just as if you are looking just as you would normally. Space faring games such as Eve or X3 look the most impressive since it appears that you are floating in infinite space and very massive objects are in your neighbourhood. The cave exploration scenes from Half Life 2 episode 2 were also quite gobsmackingly fantastic; if you put the room light on it appears as though there is a cave system adjunct to the room! And the imposing obsidian combine walls do cause claustrophobia. Stalker had the most detailed 3d models I've seen however, I stood walking around the busted old bus shelter for hours in amazement at it's realism. So did my friends and even my mother, so I think it does help to have a very large screen.