Penny Arcade Adventures To Appear On PS3
Relin writes "Penny Arcade Adventures: On the Rain-slick Precipice of Darkness: Episode One started its run on the Xbox Live Arcade, and shortly after making its way to Steam, the development team at Hothead Games announced that it had begun work on a PS3 version of the game."
The game was written for the Torque engine (IIRC). Torque has ports for Windows, Linux, Mac, and 360. There is no PS3 port. They are either building a Torque port or going to a different engine.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
I was terrified that they'd give them voices. I was actually quite relieved to discover that they never did.
It's based on a comic. You shouldn't hear their voices. You've presumably already got an idea of how they sound in your mind. So, no, they never do have any voice acting in the full version, thankfully.
Another good reason not to do any voice acting is that your character is supposed to represent you. Either your character would have no voice acting or it wouldn't really be "you."
You're supposed to be playing through the comic. I was rather glad to discover that there is no voice acting in the game. I think it works better that way.
So that's a no, there is no voice acting in the full version.
You are in a maze of twisty little relative jumps, all alike.
what about film adaptations of books where they might not even look like how you imagined them?
That's different. The game was supposed to be a sort of "interactive comic." The cutscenes were all 2D and involved "panels" just like a comic would. The entire look and feel of the game was designed to match Penny Arcade's style. If they'd gone for a more cinematic experience, voice acting would likely have been more appropriate. But they were trying to create an interactive comic experience, and part of a comic book is that it doesn't have a voice track.
If they were going to create a Penny Arcade animation, then I would expect it to have voice acting. But the style of the game just works better without one. Games have worked without voice acting for ages.
You are in a maze of twisty little relative jumps, all alike.
They stated they wanted to, but the Wii just doesn't have enough storage to fit the game.
The Steam version, which was released later, got achievements. The people who bought it on release day got stuck with a game missing features, and were told by Greenhouse staff to suck it up. See this thread:
http://forum.playgreenhouse.com/jforum/posts/list/720.page
I know I will only be getting the next episode on Steam, since I know that the other versions are crippled.
The Steam version, which was released later, got achievements. The people who bought it on release day got stuck with a game missing features, [...]
No, the people who got it on steam got a game with added/tacked-on features, there's an important difference. The fact that they decided to give more after the fact doesn't mean you got cheated.
Mr. Period: Nine is the one that's right by ten!
Nine: One day I will kill him. Then, I will be Ten.