Hasbro Sues Makers of Scrabble-Like Scrabulous
Dekortage writes "As today's lawsuit indicates, Hasbro has apparently had enough of Scrabulous, the online word game remarkably similar to Scrabble. Filed in New York, Hasbro's suit is against Rajat and Jayant Agarwalla, brothers from Kolkata, India, and asks the court to remove the Scrabulous application from Facebook, disable the Scrabulous.com web site, and grant damages and attorneys fees to Hasbro. Why did Hasbro tale so long to 'protect' its intellectual property rights in court? They waited 'in deference to the fans' until EA had launched the official Scrabble Facebook app earlier this month. EA's version has netted fewer than ten thousand players, versus Scrabulous' estimated 2.3 million. This was the next logical step for Hasbro after filing DMCA takedown notices against Scrabulous in January."
I R S F T T O P S Q
DESPERATION: When you rearrange the letters: A ROPE ENDS IT
EA's version has netted fewer than ten thousand players, versus Scrabulous' estimated 2.3 million. This was the next logical step for Hasbro...
Doesn't seem very logical to me. Why don't they just buy it?
Is there any serious doubt that Scrabulous infringes on Hasbro's intellectual property? The "creators" of Scrabulous don't even make a token effort to add some new intellectual component to their game. So yeah, while I love Scrabulous, and will probably re-join the "Save Scrabulous" Facebook group, I don't think that they really have a leg to stand on.
I wrote a couple of iPhone games that are clones of Yahtzee, and Battleship respectivly. One thing that worried me is getting sued like this. All I can do is hope to not rock their boat to much. I tried not to infringe on any trademarks, but who knows with these big ass companies.
The lawsuit wouldn't be quite so egregious if Hasbro offered their own online Scrabble game which wasn't extortionately priced, offered the same level of interactivity and community, and didn't suck all manner of ass.
Will they unsheathe the "lost sales" gun too, I wonder? If anything, Scrabulous made me more interested in Scrabble than any number of adverts or publicity by Hasbro ever has. Let's all go play on the Internet Scrabble Club instead.
Here's an interesting argument.
If the court concludes that the differences between a cardboard-n-wood game, and an electronic - internet power game having similar look and feel IS a diminuative difference - then this decision could be cited in every X-on-the-Internet patent as equally dissmissing the key feature of "Novelty".
In this country, the USPTO has granted endless claims for invention which are simply some traditional application - but rewired to work on the Internet. Mail (by Internet), Mail (by wireless ala Blackberry) Voice (over IP), shopping carts(on the internet), From buttons to telecommunications, shopping to sex, every aspect of our society has been "virtualized" and in every case won the argument that the virtualized version was novel and distinct from the real world counter-part.
Patents are only good for 15 years or so. so the workings of Scrabble are public domain (ie the addition and multiplication of points, placements etc... Only the name and logo are protect-able at this point. The broad net that would capture Scrabulous and scrabble would ensnare Pepsi-Cola and Coca-Cola, ABC and NBC.
If I were Scrabulous, I would counter sue for infringement on the new EA Scrabble version, on the grounds that the similarities between EA Scrabble and Scrabulous are greater than the similarities between Scrabble-the-Board-Game, and Scrabulous. In short, the addition of internet connectivity and facebook integration is a novel game which serves a customer base which is completely unavailble to a Boardgame due to distance - while the duplicate EA version serves exactly the same customer in exactly the same way.
AIK
How about Hasbro makes an application that isn't only available in America and Canada before they spoil our fun?
Hell yes there's doubt. Scrabble was designed and first marketed in 1938. By any reasonable definition of the "protected for a limited time" aspect of intellectual property principle, Scrabble should be in the public domain by now.
Inventing or creating something should not give you, your heirs, and the people who bought it from you, and the people who bought it from them the right to make exclusive profit off it for the rest of time.
The dude who invented Scrabble is long dead. Time to let others play.
Can you imagine if we we still had to pay royalties to whatever company bought the rights to Shakespeare's estate every time a school drama club wanted to put on Hamlet?
I stole this sig from someone cleverer than me.
If they hadn't used the word "Scrabble" in the URL for the single player - aka, practice - version of the game up until Hasbro started making noise; for all I know, they may have used Scrabble elsewhere on their site or in their meta tags. That alone should merit trademark infringement.
Sorry, I'm very much for things like abolition of software patents and shortening of copyright terms - and I'm aware that game play cannot be patented - however these guys were obviously trying to benefit from the image of Scrabble. They went so far as to use the term to refer to their game, nevermind trying to actively dissuade people from confusing. The makers of Scrabulous acted unethically and I believe illegally.
Actually, Hasbro withdrew their prior lawsuit against Scrabulous *until* such time as it could put its own service up on Facebook. Hasbro's version is now live, and they have recommenced their suit. Ergo, this is new news.
Way to pick the ONE article in the history of /. that is actually *not* a dupe.
Sorry, but I do not feel any of the so-called intellectual property associated with this game should be in force except for the name.
Why not? Copyrights are in force for longer than 50 years. This is being argued as a copyright and trademark violation. And why shouldn't copyright apply to a game? It applies to restaurant menus, email memos, blog posts, napkin doodles, finger paintings, and so on. Why can't it apply to a board game?
Granted, the idea of a crossword game where you construct words from pieces shouldn't be copy protected. But the precise rules, layout of a particular board, etc should be.
There are lots of scrabble-like games that should not be found infringing... but scrabulous?
Scrabulous has double and tripple letter and word scores in the same places on a board that is the same size and shape, from a set of pieces with the same letter frequency, and the game follows exactly the same rules.
It looks like scrabble. It plays like scrabble. Its even almost-but-not-quite called scrabble.
How is that different from writing a novel entitled Lord of the Bracelets, you know the one? Its about the Dark Lord Soron who forged 9 bracelets for men, 7 for dwarfs (not dwarves), and 3 for elfs (not elves), and one master bracelet for himself, which was lost in a great war and then found by Seegul... from whom it was stolen by Billy and then passed on to his adopted nephew Frobo...who carried it to Riverdell with his friend Samsmart while being pursued by braceletwraiths... and from there a great journey was undertaken by the council to form the Fellowship of the Bracelets to carry the ring to Doom Mountain and destroy it...
There's writing fantasy that was influenced and inspired by Tolkien... and then there is Lord of the Bracelets.
Like my "Lord of the Bracelets" Scrabulous deserves to be found infringing and shut down.
If they want to sue over trademark infringement over the name, fine.
That's part of it too.
1) Trademark your game name
2) Just buy (it) your trademark from... those violating your trademark?
3) Profit!!!
With super-human logic skills like that, I imagine your post getting moderated up by others with an equally stuning level of logic. I also imagine the corollary to be true, as I haven't seen moderation points in years.
Don't tase me Hasbro!
You can't copyright a game, but you *can* copyright a game board.
You also apparently can patent game mechanics.
Don't taze me, Hasbro