Have Modern Gamers Lost the Patience For Puzzles?
Brainy Gamer has an interesting reflection on old puzzle games and why their style of gameplay seems to be a dying art. According to the author modern gamers seem more interested in combat and seem to have lost the patience for difficult puzzles. "Despite my fondness for the adventure games of yore, it appears the days of puzzles in narrative games have come and gone. Puzzles - especially the serial unlocking variety found in the old LucasArts games - seem to have become a relic of a bygone era. Where they once provided a necessary ludic element to a—clever and often complex narrative - designed to add challenge and force the player to earn his progress through the story - few modern players have the patience for such challenges anymore."
...
...as opposed to ancient gamers? Preindustrial gamers? Renaissance gamers? Pre-war gamers?
Advice: on VPS providers
Maybe he's just tired of math.
Misery loves company. Online misery loves unsuspecting random strangers.
Thanks t0qer
for the very interesting
poem about a java game
It was touching
and yet
left me confused
wanting more
Wow. That was a triumph!
Real Daleks don't climb stairs - they level the building.
The author misses his puzzles, and now yells at the neighbourhood kids to get off his lawn.
When our name is on the back of your car, we're behind you all the way!
That's an interesting combination of post and sig.
How can I believe you when you tell me what I don't want to hear?
Burma Shave.
Each processor would proceed sequentially as if it had been better for them not to rise against Saul.
I have to say, I've never read such a honest and touching poem about the complex relationship between a man and his java game.
Please note that we have added a consequence for failure. Any failure will result in an unsatisfactory mark on your official testing record, followed by death.
Portal can be a pretty harsh puzzle game, too...
gentoo-pc ~ $ LC_ALL="C" appletviewer http://dan-ball.jp/en/javagame/dust/
Warning: tag requires name attribute.
Warning: tag requires name attribute.
java.lang.ArrayIndexOutOfBoundsException: 288
at d.a(Unknown Source)
at d.a(Unknown Source)
at dust.a(Unknown Source)
at dust.init(Unknown Source)
at sun.applet.AppletPanel.run(AppletPanel.java:419)
at java.lang.Thread.run(Thread.java:619)
Java.
Write once,
run anywhere.
Yeah. Right.
all alike.
Actually, that is a pretty good description of slashdot.
AccountKiller
Gentoo eh? You must have compiled your JDK wrong! Try setting ARRAY_OUT_OF_BOUNDS_EXCEPTION=false before you do the build.
this sig limit is too small to put anything good h
In those days the game world was smaller, and a single person could, through diligent gaming, acquire a thorough knowledge of every character class.
Take L30n4rd0, the wizard/technologist/tank/healer/DPS/accountant. And he was good at all of them.
Nowadays there's just too much to learn; you have to specialize :(
there is no god but truth, and reality is its prophet