Why Game Developers Go Rogue
cliffski writes "Jay Barnson interviews the new crop of indie game developers.
How could anybody abandon the steady paychecks, access to the best tools and engines, large teams of skilled colleagues and the glory of working on one of next holiday season's blockbusters for a chance to labor in relative obscurity on tiny, niche titles?
Steven Peeler was a senior programmer at Ritual Entertainment. For him, leaving and forming the one-man studio Soldak Entertainment came down to a desire for creative freedom. 'I really wanted to work on an RPG, and Ritual only made shooters,' he says. 'There were some annoying politics going on that was really frustrating, I disagreed with the direction the company was taking, I was really tired of pushy publishers and I just wanted to do my own thing.'"
Be any fucK1ng You join today!
Diabetes suck. But a lot of people are ending up diabetic because of years of high fructose in their diet(Pepsi, Mountain dew, coke etc). The masses spend their income(not disposable either) on sh|t that destroys their health and then expect the rest of us to pay for it. The planet I live on requires me to live like a hungry lion instead of a fat rabbit. What planet do you live on?
Eviscerate the Proletariat!