Game Developer's Response To Pirates
cliffski writes "A few days ago, indie PC games developer Positech publicly called for people pirating their games to explain why, in an open and honest attempt to see what the causes of gaming piracy were. Hundreds of blog posts, hundreds more emails and several server-reboots later, the developer's reply is up on their site. The pirates had a lot to say, on subjects such as price, DRM, demos and the overall quality of PC games, and Positech owner Cliffski explains how this developer at least will be changing their approach to selling PC games as a result. Is this the start of a change for the wider industry? Or is this the only developer actively listening to the pirates point of view?"
Most responses were, "we'd pay for your games if you'd remove the key protections"
Modding me -1 troll doesn't make me wrong.
Is this the start of a change for the wider industry? Or is this the only developer actively listening to the pirates point of view?"
Uh... I don't know? Ask me later.
Nice to hear from you chris, and I wish you luck with that puzzley-platformer of yours!
Personally, I think the major reason that pirates steal games is that gold-laden Spanish galleons are now awful hard to come by.
How do you play your games that ran on 5 1/4 inch floppies? DO you piss and moan that the publisher screwed you over, or wasn't forward thinking enough?
What are we going to do tonight Brain?
> If you aren't worth $10, you aren't worth a donation at all.
Meh, if every slashdot user were to donate me $1, I would still be very, very happy (AC also accepts euros *hint hint*).
What are you talking about? That was the most influential period for me. It's when I learn the most important lesson in life: DON'T COPY THAT FLOPPY!
UTF-8: There and Back Again