New Spore Details, Possible Movie Deal
Eurogamer has a new hands-on analysis of Spore, as well as an interview with game designer Will Wright. He talks about the lengthy development cycle, the influence of religion (or lack thereof) on the game, and how movie-like stories are integrated into modern titles. Coincidentally, EA wants to license the television and movie rights for Spore as part of a new marketing campaign.
Just call Uwe Boll, he'll know what to do!
Choice of masters is not freedom.
They won't listen to you because people keep buying the game. Unless you can get a significant chunk of the gaming population to do the same thing you are, they won't listen.