Leaping the Uncanny Valley
reachums submits this glance at "the newest level of computer animation," intended to get past the paradoxical "uncanny valley" — that is, the way animated humans actually can appear jarring as the animation gets hyper-realistic. "This short video gives us a glimpse of what we can hope to see in the future of computer games and movies. Emily is not a real actress, but she looks like a real person, something we haven't truly seen before in computer animation."
That's why it's being pushed so hard. Tyranny and conspiracy fall before the truth. The central control of information is failing, therefore, disinformation is critical. The integrity of testament must be destroyed.
Keep funding this work with your video game and movie purchases, or the terrorists win.
-1 Uncomfortable Truth
If it's so bloody trivial, where's the version of the software you wrote?
"Why can't everyone just be straight with me?"
"Because we live in a bendy world, dear."