Large Content Patch To Precede Upcoming WoW Expansion
Blizzard has announced they will be releasing a sizable patch to prepare for the upcoming Wrath of the Lich King expansion to World of Warcraft. The patch, similar to one they released prior to the first expansion, will include the new profession (Inscription), new talents for each class, and two new arenas. The patch will be up on the Public Test Realm "soon," according to a Blizzard rep, but it will require significant testing before reaching the live servers. Blizzard developers Tom Chilton and J. Allen Brack gave a related interview recently to Videogamer in which they mentioned that a graphical reboot for World of Warcraft "may never be necessary." We've been following the development of Wrath of the Lich King for a while now.
Beautiful woman and yet she has a boyfriend who lives in that game. (6hrs a day or more of playing, especially weekdays = living in the game.) MMO's, they're a helluva drug.
Ahhh - the oddity of human behavior. WoW (being a successful example of an MMO) is just another in the long line of activities that impact personal interactions. Ever hear of a "football widow"? Ever really seen a sign that reads "gone fishing"?
Yeah, sure... MMOs and other such ilk touch all these interesting psychological behaviors. But they're hardly unique in the realm of personal interaction (neglected or otherwise).
As for me... in about an hour, I'm going to be sitting down at the computer area with my wife and leveling up some alts. We got matching recruit-a-friend accounts to play with. Re-running all this old content with player classes we rarely use has been a blast.
OK. Point taken on being free to walk in to danger at your own pace. Although I still maintain that it isn't really THAT much freedom when you're just as likely to be slaughtered (even more so when groups sell their services to lock down a dungeon - the aforementioned goon squads).
As for your naked mage... geared or otherwise, I'm willing to bet the guy still had several Grand Master skills under his belt. That took grinding / training to achieve even if it took a skilled player to put to good use.
Granted - WoW is MUCH more gear-oriented. But I've run in to players that have pulled off really impressive combinations of actions that weren't entirely based on their gear (although trinkets, engineering gadgets, etc. really expand on that). Unfortunately I've also run in to mobile brick walls of gear - so I understand where the comparison comes from.