The Gamer's Bill of Rights
Edge Magazine is running a piece by Brad Wardell, CEO of game developer Stardock, in which he presents a "Gamer's Bill of Rights." Stardock teamed up with Gas Powered Games to develop a list of ideals they think all game publishers should follow. Some are rather basic operational guidelines (not requiring a disc to play, minimum requirements that make sense), and some are aimed at repairing the damaged relationship between game companies and customers ("Gamers shall have the right to not be treated as potential criminals by developers or publishers"). Wishful thinking or not, it will be interesting to see if they manage to get other publishers to sign on.
They do what they preach. Galactic Civilizations I, II and their expansions were always released like that, and they were highly successful.
I really don't see the "wishful thinking" part. Their model actually works. People who pirate aren't gonna be stopped by copy protections. The only effect those protections have is to annoy the hell out of the paying customers.
The Raven
Like I said on GamePolitics, here's one additional "gamer right" that Stardock wouldn't like (their EULA forbids it), but which I think is essential:
"Gamers shall have the right to sell their copy of the game to somebody else, provided they remove any copies of the game from their own systems upon doing so."
"In prison you just have to shut your eyes and take it. Here you have to shut your eyes and give it."
To be fair, I was furious with Valve when I purchased HL2 and only had modem (56k) at the time. Over time I have become less hostile towards their content delivery/activation. They did a little thing like recognising that I already had licences to various games when I bought the orange box, and allowed me to give away copies of these previous purchased games. Compared to MS and others, I found this strategy to be wonderfully "honest" and rewarding. I still hate the internet registering/activation/communication thing, but what valve/steam did (in my eyes) put them up quite a few notches in my respect-meter.
Thou shalt listen to your customers.
10mb patches spread over a few tens of thousands of people? Are you kidding?
If it's not costing them that much, how about YOU fucking pay for it, you arrogant sonuvabitch?
Why only gamers?
Replace it with Consumers. All the DVD:s with the non-skippable FBI warnings that nobody ever wants to see and which destroys the experience of the movie.
If builders built buildings the way programmers wrote programs, then the first woodpecker would destroy civilization.
Not only that, some DVDs disable the fast forward so that you have to look at up to 10 minutes of trash before you can view the movie. It gets even worse, the movie that they were hyping often is a bomb and no longer available but you have to sit through the previews nonetheless. Disney is a BIG offender in this and add to that they specialize in kids movies. Try to explain to a crying kid that just wants to view his favorite movie that he has to wait until the trash is done showing.
More like "Oh no! I have to watch a screen of legalese and possibly some junky trailers for fifteen to thirty seconds because I bought the movie legitimately! Why didn't I just pirate it and skip this junk!"
That screen can get very annoying when you know that it's well within your abilities to get the movie for free without it, but instead you chose to buy it legally and are now being punished for it.
There are two kinds of fool One says 'This is old therefore good' Another says 'This is new therefore better'- Dean Ing