Nintendo Announces Wii Wireless Router
CVG reports that Nintendo has announced a wireless router, the purpose of which is to "streamline the process of getting your console online." It will be released later this month in Japan. No word was given regarding when the rest of the world will see it. Pictures of the router are available at Famitsu, though the text is in Japanese. 1Up also points out statements from Nintendo execs discussing the limited storage for the Wii. They say there will be a "better solution" than a hard drive.
There will probably be a homebrew solution for backing up and restoring channels before Nintendo introduces their solution, if not already.
Of course Nintendo will probably not like it, since you know... piracy. Though the channels are probably encrypted or tied to the console or something like that.
The router should be a better option than the wifi dongle. That thing was a bit invasive. I don't like having 1000 network connections in my Network Connections dialog that I only use rarely. VMWare, Bluetooth, Hamachi... I'd also like it if my protocols would reappear in network connection properties so I could set my DNS servers, and I'd really like it if my old nVidia drivers would stop BSoDing, or the new ones wouldn't completely break OpenGL, and if TF2 would stop randomly disconnecting me from servers with an error code noone seems to know how to fix. We all have our dreams.
Oh yeah, I really didn't like how the dongle forced ICS on. That seemed unnecessary (and it was... I got it working with ICS off when I bridged the dongle's network with my LAN).
See what I did there?
Are you referring to the Nintendo DS, which still supports WEP only (as far as I know)?
The Wii has supported WPA from the get-go. The Nintendo Wifi USB Connection (now discontinued), supported WEP for the DS because the DS supports WEP only. Many sites recommended it as a cheap and easy way to activate and deactivate a quick wifi network for your DS without stepping the whole network down to WEP (although I'm unable to tell if it uses WPA for Wii-only communications when using the default Nintendo application).
As it is, though, the Wii is plenty happy to connect to a WPA or WPA2 network.
As for better than a hard drive, I'd imagine that simply fixing the firmware to allow for "merging" the internal flash and a simple 4GB SD card would work just fine.
The SD slot on the Wii is very, very slow.
Unfortunately, the Wii's SD reader can only read cards up to 2 GB, so you won't be able to get that much more space.
Also, as another poster pointed out, the Wii's SD reader is really slow. Trying to read a typical modern console game off of an SD card would be impractical.
Karma: Terrifying (mostly affected by atrocities you've committed)
Actually, if you read the original interview (in spanish) here
it literally says:
"Estamos trabajando en una soluciÃn de almacenamiento y es especialmente importante en América, porque nuestros consumidores estan usando wii points para la consola virtual y Wiiware, y quiero que la gente tenga la expectativa correcta; nunca hemos dicho que sera un disco duro, ni hemos mencionado como solucionaremos esta cuestion, pero vamos a entregar una mejor manera de almacenamiento para los juegos, de la que hoy tenemos"
The important part says:
"We have never mentioned how we will solve this matter (storage), but we will deliver a better solution to storage than the current one."
It _nowhere_ confirms it WON'T be a HD (although you could _guess_ it won't be). Some news sites have even taken it as far as saying: "they will deliver a better solution than a hard drive" - which is nowhere near reality if you read the original.