Microsoft To Close Halo Wars Studio
Shacknews reports that Ensemble Studios, developer of the Age of Empires series, will be shut down by Microsoft Game Studios (MGS) as soon as the upcoming Halo Wars title is complete. Microsoft execs said parts the team would continue to work with MGS. Halo Wars is scheduled for early 2009, and Eurogamer took a look at the Halo-styled RTS game last month.
Ensemble is not "the Halo Wars Studio." To call them that is an insult to their reputation.
Doesn't this pretty much guarantee that Halo Wars will be late (delayed by people who don't want to lose their jobs), full of glitches (since devs don't have to worry about the ramifications), and avoided by customers (who will know that the product is DOA?)
Not quite. From TFA:
Microsoft called the planned closure a "fiscally-rooted" decision, while noting that a core Ensemble team will go on to form a new studio to provide support for Halo Wars and work on fresh projects.
Sounds more like Microsoft just wanted an excuse to get rid of everyone but the best and start anew.
RTFA
From article:
"Following the closure, the Ensemble leadership team will form a new entity and have agreed to partner with Microsoft to develop future products and provide support for Halo Wars post launch."
The article has additional information about the restructuring of the team.
It is hard to believe that Microsoft is doing anything other than killing off the Xbox one piece at a time.
They let their one big developer Bungie leave to go work on multiplatform titles.
The let Bizzare and Bioware leave exclusive Xbox development.
They've shutdown other minor firstparty exclusive Xbox developers over the past year or two.
Tecmo appears to be going full multiplatform now that Itagaki is gone.
That leaves Microsoft with just Rare, Lionhead, and Turn 10. Maybe one more.
Compare that to Nintendo who has 10 first party studios.
And even worse to Sony who now has 20 or so first party studios.
It should be obvious why Microsoft has had virtually nothing new to show at game conferences over the past year. Getting 360 ports of PC games isn't going to do anything in the console market - especially now that even mid range PC graphics are far beyond 360 game levels.
Perhaps Microsoft has finally decided they need to stop wasting their time in the console market and will start to turn their attention back to PC gaming.