Spore DRM Protest Makes EA Ease Red Alert 3 Restrictions
Crazy Taco writes "The heavy Amazon.com protest of Spore's DRM appears to have caught the attention of executives at EA. IGN reports that DRM for the upcoming C&C: Red Alert 3 will be scaled back. Unlike previous Command and Conquer games, the CD will not be required in the drive to play. The online authentication will be done just once (rather than periodic phone calls home), and up to five installations will be allowed, as opposed to three for Spore. While I still think five installations is too few (I've probably re-installed Command and Conquer: Generals 20 times over the years for various reasons), EA says they will have staff standing by to grant more installations as necessary on a case by case basis. So, while this still isn't optimal, at least we are getting a compromise. Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future."
They are just saying 'OK, Spore hurt too much and the customers are making too much noise. Let's use a smaller dick with the next game'.
What they should do is be honest and describe the limitations in the box.
-Warning: Zero resale value.
-This game can only be installed 5 times.
-This game will refuse to run when other applications are running or installed.
-Some applications will be installed to verify playing rights. These applications will be running even when the game is not.
Would that hurt sales? If they think they are offering a reasonable 'compromise' then they should just do it, and no one will have a reason to complain.
If they think it would be suicidal to do it, then they know they are still fucking their customers. So expect no sympathy.
I don't see how that affects their decisions. Spore has reportedly been pirated half a million times - how has the DRM changed that? All it's done is piss off the paying customers, who are being treated like criminals.
DRM doesn't work against pirates. It only works against the honest people. When will companies learn that?
Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future.
That's not how it works. If the piracy rate is low, they will herald their measures as a success, and it will only serve to increase the amount of DRM in the future.
-G
Their may be a grammatical error, misspeling, or evn a typo in this post.
Damn,here they go,making sure i won't buy their damned game. Do they have ANY idea how much money we old guys have spent on the C&C games? I bought RA I&II,and C&C:Renegade. Then when I heard about the Decade Pack I went out and bought it since I wouldn't have to fool around and deal with a bunch of discs when I wanted a C&C fix. Now here I was,all jazzed up to buy C&C:RA3,and then they have to do that limited activations crap. There is NO WAY IN HELL I'm going to get on the damned phone and do a little monkey dance for EA just to install something I PAID FOR!!!
I bet the pirates are laughing their asses off at the way EA is screwing themselves and turning off their customers with their limited activation "Secure Starforced Buttraper V2.0". It is like they are saying "Hmmm. Well we left a few customers able to walk after the Spore crap. Lets take something really cherished like C&C and stick it to them hard!". And lets face it: This has NOTHING to do with piracy,NOTHING AT ALL. This is about EA always hating the used game market. If you care anything at all about your right of first sale DO NOT BUY this game!!! I hope EA is happy,as I won't be buying another piece of software from them,I don't care if I found Spore and C&C 3 in the $1.99 bin. But as always this is my 02c,YMMV
ACs don't waste your time replying, your posts are never seen by me.
No airtight DRM is possible (and Spore's already been cracked). But content producers are so obsessed with absolute control that they'll beg people to take money to sell them snake oil. Of course, this always works. Yeah.
Others speculate the real target of game DRM is to kill the second-hand market. But, of course, that does no good when the competition is the cracked copies. Piracy: The Better Choice.
http://rocknerd.co.uk
"I'm not really sure what's the way to go on it, but I know posting some BS FUD on Amazon like "SONY ROOTKITTED ME OMG!" and claiming victory when they raise the install limit to 5 is not the way to go."
I buy from Amazon a lot.. and I've also been waiting anxiously for Spore. So I went on over to Amazon the other day to pre-order it and was a little shocked to see 1 star ratings. So I read the reviews. They were a very far cry from "SONY ROOTKITTED ME OMG!". They were thorough, intelligent, well thought-out and actually educated me on the whole securom thing as I haven't been on /. that much lately and missed the article(s) about Spore's DRM.
Anyway, the comments actually persuaded me to not buy the game. I don't feel like paying hard-earned money for something that will only install X number of times (even if the number is 1,000 I don't care. Like other people I've still got games that are 15+ years old that I install every once in a while for old-time's sake) and will phone home and require an Internet connection every time I play it etc.
Customer feedback is the single most important thing that a business needs to pay attention to in order to succeed. Restaurants can not grow without reading comment cards and responding to their customers complaints and suggestions. Game companies can not grow by pissing off their customers. If EA ignores the negative feedback about this DRM then they deserve to be out of business in a couple of years. I was going to e-mail them to explain why I decided not to buy Spore but I couldn't find a contact address. Stupid, stupid, stupid.
"Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future."
It's NOT about piracy, it's about removing the ability to transfer your game to someone else (used game sales, lending to a friend, etc).
Spore gave us infinity minus three too few installs.
Red Alert 3 will give us infinity minus five too few installs. Not an improvement in my book.
I don't think the install limit is really about piracy anyway, it's a method to force you to buy the game more than once and to prevent you from buying it second hand.
Everything on RA 3 is exactly the same as Spore, except with a 5 instead of a 3. Nothing has changed. Its clear that EA doesn't get it, and they'll need a few games to completely bomb before they do.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
I can see a tiny bit of a case for the CD-check (though quite honestly, no, I do not agree with it -- it's YET ANOTHER thing that pirates don't have to deal with. If you have kids, you will definitely not want them to handle unprotected (physically) media too much -- the scratches will be a killjoy; Legitimate owners of games have been using NoCD-patches for AGES; it's ineffective, it inconveniences your customers (the ones that PAY you for the game, no less), etc.
The leasing is not really on any "generous" terms; 5 installs is exactly as bad as 3. 10 would be as bad as 5. Having to justify why you want to install the game again in a few years' time is laughable. Again, pirates do not have to deal with that crap. At all. Generosity would start at services such as you being able to download the entirety of the game if your media is scratched, perhaps by way of submitting your CD key or a picture of the receipt. But hell, that would actually make life easier for customers. Can't have that.
Yes, the submitter seems to be a shill for EA, painting this in a positive light and encouraging not to pirate to show them we appreciate it. No. I do not appreciate it. I own several C&C games. I will not be buying the next one. Congratulations EA, you just lost another sale.
How on earth will this make any more money to them? Do you think that the lawyers that will handle the closure of the company will care a single bit about releasing a patch? Do you think the programmers that has not been payed for 3 months will care to help out the company one more time? I'm sorry, but you seem to live in some strange universe. Unless there's a signed contract between you and the company, there's a very small chance that they will do anything at all just for goodwill, when they are already in debt and shutting down.
c++;
EA says they will have staff standing by to grant more installations as necessary on a case by case basis. So, while this still isn't optimal, at least we are getting a compromise. Hopefully, if the piracy rate for the game is low, perhaps EA will get comfortable enough to ship with even less DRM in the future."
No. Not even in the face of Armageddon. Never compromise.
COMPROMISE? Yeah, instead of renting a game for 3 installs, you're renting it for 5. WELL WHOOPDEEDOO. I'm not paying for what amounts to a RENTAL. Maybe EA thinks they can buy copyright legislation and force DRM down our throats, but I won't be a part of it. They've pushed me too far.
If the piracy rate is low for their DRM'ed program perhaps they will have one with no DRM? What is wrong with you? NO! If there is ANY DRM AT ALL then it is fair game to pirate. I won't pay for a refrigerator with a lock on it that I can only get food out of if its plugged in to a GE power supply. Screw DRM. Any limits on our consumer rights are crimes against humanity.
This was the stupidest, worst reasoned article I've ever read on slashdot. And I remember the days of Jon Katz.
Exactly. I was interested in this game and I surely would have bought it had I not learned of the DRM issues. Thank goodness for all of the outcry and press on this otherwise I might have fallen into the trap. I'm not much of a gamer, but the reviews of this game made we want to get it (the complaints hard-core gamers had of it actually made it appeal to me). I like how Will Wright's games are about "playing" rather than "winning".
But the DRM issue made me reconsider. I surely wasn't going to just buy it and install it. I'm just fundamentally opposed to buying things that would prevent me from exercising first sale doctrine. To me, I had two options. Buy it but download the non-crippled pirated version or do nothing. I've decided to do nothing. Buying it would give them $ and they won't learn. Instead, they don't get $50 from me.
EA has done nothing to prevent piracy and by doing this they lowered the intrinsic value of the game and pissed off would-be paying customers. Nicely done, EA. This issue is costing them millions. Good.
-S
--- What parts of "shall make no law", "shall not be infringed", and "shall not be violated" don't you understand?
Buying things is quick, easy, and without hassle. Pirating on the other hand is a pain in the ass, time consuming, and risky. My time is worth more than what it takes to pirate
I have the exact opposite leanings. To go buy a game I have to go out to some shitty games store (the ones around here are all shitty, your mileage may vary) and that takes time out of my day. At the very least I have to go online and buy it, and then it takes a few days to arrive. Pirated copy... takes minutes to find a torrent, then I can leave it downloading in the background and when I come back later it's done
Hell, it's not worth my time to not pirate stuff
I'm sorry that you haven't been fully informed about the release of the new Command and Conquer: Red Alert game.
While there is, indeed, a version with restrictive Digital Rights Management(DRM), there is also going to be another version completely free of DRM. I'll run you through a quick comparison of the features of both versions, so that you, the consumer, may make an informed decision regarding how to spend your money.
Version 1.
-Can only be installed 5 times.
-Installs spyware on your computer.
-Comes with box and manual.
-$49.95
Version 2.
-Can be installed any number of times.
-Does not install spyware on your computer.
-Will likely be released several days before Version 1.
-Available for download from the comfort of your own home.
-$0.00
Have a consumptive day.
It's all about one thing. Absolutely killing the rental and resale market. You can't even give it to your kid brother when you're done with it.
Be honest! Spore is nothing more than a very expensive rental game now -- not a purchase.
And the only way to make this all go away is to absolutely refuse to buy their product because other manufacturers will follow suit.
I've never pirated a game, but if I wanted to try out Spore I'd pirate a cracked copy of this one.
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
The last 2 big games I bought was Doom 3 and Return to Castle Wolfenstein.. and the expansion pack for Doom 3.
And that's been a while, I know, I know.
But whatever the protection on these games are, I certainly don't mind. Got to register, have the CD in the first time, that's pretty much it.
But paying for a game, and having the amount of times I can re-installed it controlled is not good, and forcing the CD in the game at all times, without being able to even make a legitimate backup isn't good either.
I will never buy games like that. This DRM is causing pirating in the first place, that and the high cost of the games.
Because I loved the Doom franchise, I didn't mind forking out the 70$ back then, when it came out. Same for Wolfenstein, although as I recall, I only paid about 45$ for the game.
But in the end, when a game is more than 30$ for PC, Unless it's got a killer review and I mean a KILLER review, I will more than likely not going to buy it and no matter how cheap the game is in price, if I have to suffer that level of DRM, such as limited amount of installs and having the CD in at all times, I'm keeping my money and spending it on console games like the Wii.
Anyways, that's how I see it.
Sometimes I get the feeling that the management of a company seems determined to undermine their position and drive their company to the ground... ... or maybe the EA execs never played a game in their life.
Take Red Alerts' main competitor: Starcraft. There are people still playing it, now, more than 12 years after its release (and I understand there'sa huge community). I still have Red Alert 1 on a shelf and I actually played it a little last year, just for the good time's sake.
I have many games I cherish, despite not having a lot of time to play. Last month I replayed Lucas Arts' Full Throttle (through Dos Box).
Limiting a game to 5 installs is more idiotic than limiting a movie to 5 viewings (I don't watch again 90% of the movies, and there are only 1 or 2 I saw 5 times) and I doubt that those who actually bought Spore were fully aware of the implications. Not to worry, they will learn. And when they do, EA will have less customers...
i dont know about you, but piracy these days is a piece of proverbial piss.
1) download iso .nfo file included with iso
2) mount iso, install game
3) enter cd key in
4) copy crack from CRACK dir in cd root dir
5) enjoy your game without DRM
do the above, and you will have pre-2000 gaming experience with regards to copy protection. its amazing that these companies still actually think their DRM actually stops pirates. as i recall, spore was released to the pirate community days before the actual release. if it can be cracked, it will be. why punish the actual customers?
That's great if you're fine with playing it in a few days, or maybe your torrent performance is always fantastic on all torrents. I grabbed the torrent of Spore, and after waiting for several hours while doing other stuff, it was still at 1% or so (I was averaging under 5kbps - yes, my settings are fine, other torrents can zip right along). I got fed up to the point where I just went out and bought the thing. Popped it in the drive, installed, done, playing before the torrent hit 5%, and played through most of the game before 10%. It finally finished up a couple of days ago.
Point being that when I want to play a game, I'm looking for something that I can play _now_, not wait hours or days for a download to complete to save some money. Buying it did get me that, even if it got me little else. I did have to go out and hunt down a copy at a physical store which I always hate doing (especially when you forget that most stores close at 6pm on Sunday; luckily (or not) Best Buy stays open till 7 here), but it DID still satisfy that urge for something to do that evening.
Now having said and done all that, I'd have rather waited as it certainly didn't live up to the hype. It was fun, but the interesting parts don't last nearly long enough and each stage keeps changing the gameplay style very awkwardly. I don't have an issue with having paid for it, but it was worth maybe $20-25 for the entertainment value it provided. It has reaffirmed my opposition to EA though, for reasons unrelated to the DRM (though that certainly doesn't help).
How are sites slashdotted when nobody reads TFAs?
Nonsense. You are gaining utility without compensating the creators, and that's not right."
Elaborate on why that is "not right".
If you cannot demonstrate your point, then that is simply your personal ethical opinion. I see no reason why your imposing moral visions should effect my actions when they harm no one, as I've already demonstrated.
I'm certainly not harming the creators in any way. I'm not stealing their bandwidth, packaging, or money any more than I would by simply ignoring the product.
The only thing wrong with software piracy is it decreases sales of a product. That's only my concern if I want the product, or the publisher, to succeed. While that might convince me to put my $50 vote in on a product from a different company, it is simply not a motivating factor for me here.
In this case, I'm rather hoping the product fails, and I'm certainly hoping the company fails, so that argument does not apply to this situation.
If your morals permit stealing
For the trillionth time, copyright infringement != stealing. And EA can whine about morals when they drop crippleware rootkits and limited installs.
It's clear to me that this new DRM scheme has nothing to do with users and everything to do with the used game market. Spore would be pirated whether it had DRM or not, EA aren't stupid. Those are lost sales either way. However, the DRM scheme basically removes Spore from the used game shelves so any potential players that come along later on when it hits the bargain bins, will have to buy the legit EA copy and not the five dollar cheaper used. That's money out of Gamespots pocket and into EA's.
Online activation will be a win for EA and developers, they just have to get the balance right, and/or for the users to get used to it. Meanwhile, EB and Gamespot will be hurting.
Really, this gets modded insightful? The pro-piracy people on this site get too many mod points.
Why does anyone have to elaborate on "not right" when it comes to piracy. It is freaking obvious. But fine, if you are really that dense. Just simply do the "other shoes" thing. If you spent years of your life working on something, how would you feel if someone just took your work without compensating you for it? You would be upset...and if you are trying to say you would be cool with it, you are being intellectually dishonest.
The best way to protest is to not buy their product and give your money to someone who does what you consider right. The people like you, the pirate, are a large part of the reason that DRM exists and that we all have to suffer. If people did the "right thing", then DRM would not be an issue.
You probably think I am anti-piracy...and I really am not. Do whatever you want. But don't try to fool yourself or others that you are morally in the right. That's just one of the stupidest things I have to read on this site on an almost daily basis.
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