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Activision To "Monetize" Call of Duty Online Play

With Call of Duty: World at War set to hit store shelves this November, Activision has been making plans to monetize the online component of the game. "Infinity Ward-developed CoD4 has paid downloadable maps available on digital storefronts, but with CoD5, developed by Activision studio Treyarch, downloadable content will be a considerably bigger priority. Griffith added that Activision 'plans to increase online monetization' with CoD5, offering '3x the amount of content available for download and premium content called Day One Advantage.'" Activision also announced that for Call of Duty 6 they will be going back to Infinity Ward for development, the company who developed the first, second, and fourth offerings in the series. Treyarch made the third and fifth installments.

4 of 114 comments (clear)

  1. Day One Advantage by afidel · · Score: 5, Insightful

    So basically they unbundled the stuff that should have come with the game and charge you extra for it, I love the new freaking game industry.... It's like they see the money that Blizzard is making and just figure, hey it's online so it MUST be a license to print money. What crap. What they fail to realize is that Blizzard made money online for a long time without raping the customer. Hell they still make money off the Diablo model to this day.

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    There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  2. Oh, CoD3 was made by a different company by creature124 · · Score: 4, Insightful

    I suppose that explains why CoD3 was so horrible. I suppose that means we will be waiting till CoD6 to get another CoD game worth playing.

  3. sorry, not interested by DragonTHC · · Score: 4, Insightful

    They're trying to run a racket on console gamers.

    PC gamers do not put up with these bullshit tactics.

    If this game is going to make you pay for all the content, they had better sell the game at a very steep discount. I'm talking $19.99 for nextgen consoles. Anything more would be offensive and unethical.

    This is part of the reason why I don't play mmo games. I'm not paying for content that should be in the game, and I'm not paying to play.

    I forsaw this years ago when I first heard about DLC. This is an unethical attempt to rob their customers by nickel and diming them for content that is already on their disc but cannot be used due to this shit.

    I hope they get sued for putting the Day One DLC on the disc. Simple explanation is, I've paid for this game and I can't use the stuff on the disc because EA is charging ransom for it.

    Good night gaming.

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    They're using their grammar skills there.
    1. Re:sorry, not interested by grahamd0 · · Score: 4, Insightful

      I forsaw this years ago when I first heard about DLC. This is an unethical attempt to rob their customers by nickel and diming them for content that is already on their disc but cannot be used due to this shit.

      I disagree. Downloadable content is a great idea, assuming a full game is shipped in the first place.

      For example, take Forza Motorsport 2. It would be hard to argue that they sold an incomplete game. It has a dozen or more distinct tracks, each with several variations, as well as hundreds of cars.

      Every few months they release a new car pack with 10-12 new cars for ~$5. I'm happy to pay for them, because I get new content that revitalizes an already awesome game.

      It would be another story if they sold a $60 game with 10 cars and made you pay for the rest, but to suggest that game publishers and developers can't charge money for new content is ridiculous.